Story: In an effort to prove Pureblood Garlean supremacy, certain factions among the Optimates endeavored to create a method of sustaining troops on the battlefield to phase out the need for savages to wield magicks. Luckily for those attempting to push into Garlemald, the designs for this equipment were intercepted by Populares spies and distributed to the Garlond Ironworks to better arm the Eorzean soldiers.
Now, with war swiftly approaching, the Medicus steps out onto the battlefield in earnest. Finally, Garlean ingenuity has managed to surpass magickal healing in its traditional role on the battlefield, and a new era of warfare is upon us.
Weapon: Two-handed hand cannon attached by a series of tubes to the Synthesis Chamber, a glass canister worn on the Medicus’s back.
Limit Break: Mega-Phoenix - The Synthesis Chamber overclocks, creating a powerful Phoenix Down that gets launched into the air, creating a large ball of light, from which smaller balls of light drift down onto the party, fully reviving them
Mechanics:
Solutions: Certain weaponskills and abilities apply Solutions to yourself and your party members. A character can only have 5 Solutions at once, and Solutions are spent on Aetherochemical Charge/Pulse, Dark Matter, Soothing Pulse, and Clinical Trial.
Feedback: Consuming Solutions causes toxic waste to build up in your Synthesis Chamber, increasing your Feedback Gauge. You can have up to 100 Feedback at once, and Feedback is spent on Caustic Spray and Refreshing Spray.
Actions:
Noiseblaster: Deliver an attack with a potency of 180/200/220/240
Cast time: 2s | Recast time: 2.5s | Range: 25y | 400 MP | Weaponskill
Level 1 MED
Debilitator: Deliver an attack with a potency of 80.
Additional effect: Deals damage over time with a potency of 30/40/50.
Duration: 30s
Cast time: instant | Recast time: 2.5s | Range: 25y | 400 MP | Weaponskill
Level 2 MED
S-Potion: Restores the target’s HP.
Cure Potency: 430
Additional Effect: Applies 2 Solutions to the target.
Cast time: 2s | Recast time: 2.5s | Range: 30y| 400 MP | Weaponskill
Level 4 MED
M-Potion: Restores the target’s HP and the HP of all party members near the target.
Cure Potency: 250
Additional Effect: Applies 1 Solution to all affected party members.
Cast time: 2.5s | Recast time: 2.5s | Range: 25y | Radius: 8y | 800 MP | Weaponskill
Level 10 MED
S-Phoenix: Resurrects the target to a weakened state.
Cast time: 8s | Recast time: 2.5s | Range: 25y | 2400 MP | Weaponskill
Level 12 MED
S-Elixir: Restores the target’s HP.
Cure Potency: 600
Additional Effect: Applies 3 Solutions to the target.
Cast Time: 2s | Recast time: 2.5s | Range: 30y | 1000 MP | Weaponskill
Level 30 MED
Aetherochemical Charge: Consumes all Solutions on the target to create an Aetherochemical Barrier around them that absorbs damage equivalent to a heal of the following potencies.
1 Solution: 150
2 Solutions: 300
3 Solutions: 450
4 Solutions: 600
5 Solutions: 750
Effect does not stack with Galvanize or Nocturnal Barrier.
Additional Effect: Grants 5 Feedback for each Solution consumed this way.
Cast time: instant | Recast time: 20s | Range: 30y | Ability
Level 30 MED
Aetherochemical Pulse: Consumes all Solutions on self and all nearby party members to create an Aetherochemical Barrier around each one that absorbs damage equivalent to a heal of the following potencies.
1 Solution: 85
2 Solutions: 170
3 Solutions: 255
4 Solutions: 340
5 Solutions: 425
Effect does not stack with Galvanize or Nocturnal Barrier.
Additional Effect: Grants 2 Feedback for each Solution consumed this way.
Cast time: instant | Recast time: 20s | Radius: 15y | Ability
Level 35 MED
M-Elixir: Restores the target’s HP and the HP of all party members near the target.
Cure Potency: 450
Additional Effect: Applies 2 Solutions to all affected party members.
Cast time: 2.5s | Recast time: 2.5s| Range: 30y | Radius: 8y | Weaponskill
Level 40 MED
Red Fang: Delivers a fire-aspected attack to the target and all enemies near the target with a potency of 80.
Additional Effect: Burn
Burn Potency: 20
Duration: 15s
Cast time: instant | Recast time: 2.5s | Range: 15y | Radius: 6y | 600 MP | Weaponskill
Level 45 MED
Caustic Spray: Delivers damage over time to all enemies in a cone before you.
Potency: 150
Duration: 10s
Additional Effect: Continually applies Solutions to yourself and all party members in a cone before you.
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.
Cast time: instant | Recast time: 2.5s| Range: 12y | Radius: 12y | Weaponskill | 50 Feedback
Level 50 MED
Holy Water: Blesses an area with holy water, increasing the healing received by all party members who enter the area by 15%.
Additional Effect: Applies a Solution to all affected allies every 3s.
Duration: 30s
Cast time: instant | Recast time: 80s | Range: 30y | Radius: 8y | Ability
Level 52 MED
Balm of Garlemald: Restores own HP and the HP of all nearby party members.
Cure Potency: 300
Additional Effect: Applies 2 Solutions to all affected party members.
Cast time: instant | Recast time: 40s | Radius: 15y | Ability
Level 56 MED
Transfusion: Grants healing over time effect to target.
Cure Potency: 300
Duration: 15s
Additional Effect: Applies 1 Solution to the target every time they are healed by this ability.
Cast time: instant: Recast time: 60s | Range: 30y | Ability
Level 58 MED
Dark Matter: Consumes all Solutions on the target to deliver an attack to all enemies near them with a potency based on how many Solutions were consumed.
1 Solution: 75
2 Solutions: 150
3 Solutions: 225
4 Solutions: 300
5 Solutions: 375
Additional Effect: Grants 5 Feedback for every Solution consumed this way.
Cast time: instant | Recast time: 60s | Range: 25y | Radius: 6y | Charges: 2 | Ability
Level 60 MED
Hero Drink: Reduces the damage that the target takes by 50%.
Duration: 10s
Cast time: instant | Recast time: 180s | Range: 30y | Ability
Level 62 MED
Bacchanalian Infusion: Increases the Direct Hit Rate of self and all nearby party members by 20%.
Duration: 15s
Cast time: instant | Recast time: 120s | Radius: 15y | Ability
Level 64 MED
Lilith’s Kiss: Delivers an attack with a potency of 60.
Additional Effect: Damage over time
Potency: 40
Duration: 30s.
Additional Effect: Grants 1 Feedback every time Lilith’s Kiss deals damage.
Level 66 MED
Cast time: 1.5s | Recast time: 2.5s | Range: 25y | Weaponskill
Level 66 MED
Experimental Reagent: Applies 5 Solutions to self and all nearby party members.
Additional Effect: Resets Aetherochemical Charge and Aetherochemical Pulse recast timers.
Cast time: instant | Recast time: 120s | Radius: 15y | Ability
Level 70 MED
Refreshing Spray: Delivers healing over time to self and all party members in a cone before you.
Cure Potency: 120
Duration: 10s
Additional Effect: Continually applies Solutions to self and all party members in a cone before you.
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.
Cast time: instant | Recast time: 2.5s| Range: 12y | Radius: 12y | Weaponskill | 50 Feedback
Level 72 MED
Inferno Fang: Delivers a fire-aspected attack to the target and all enemies near the target with a potency of 90.
Additional Effect: Burn
Burn Potency: 30
Duration: 12s
Cast time: instant | Recast time: 2.5s | Range: 15y | Radius: 6y | 600 MP | Weaponskill
Level 74 MED
Soothing Pulse: Consumes all Solutions on self and all nearby party members ro restore HP based on the number of Solutions consumed on each target.
Cure Potency with 1 Solution: 70
2 Solutions: 140
3 Solutions: 210
4 Solutions: 280
5 Solutions: 350
Cast time: instant | Recast time: 10s | Radius: 15y | Ability
Level 76 MED
Unstable Compound: Gradually increases your Feedback Gauge.
Duration: 15s
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.
Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills.
Cast time: instant | Recast time: 60s | Ability
Level 78 MED
Clinical Trial: Consumes all Solutions on the target.
Additional Effect: Grants 10 Feedback for every Solution consumed this way.
Cast time: instant | Recast time: 30s | Range: 25y | Ability
Level 80 MED
Traits-
Magiteknical Synthesis: Swiftcast now affects your Weaponskills.
Level 18 MED
Maim and Mend: Increases base action damage and HP restoration by 10%
Level 20 MED
The Perfect Mix: Certain Weaponskills and Abilities apply Solutions to their targets. Max 5 Solutions per party member.
Level 30 MED
Maim and Mend II: Increases base action damage and HP restoration by 30%
Level 40 MED
Toxic Feedback: Consuming Solutions now increases your Feedback.
Level 50 MED
Deafening Blast I: Increases Noiseblaster’s potency to 200.
Level 54 MED
Virophage I: Increases the damage over time potency of Debilitator to 40.
Level 66 MED
Deafening Blast II: Increases Noiseblaster’s potency to 220.
Level 68 MED
Fang Mastery: Upgrades Red Fang to Inferno Fang.
Level 74 MED
Virophage II: Increases the damage over time potency of Debilitator to 50.
Level 74 MED
Deafening Blast III: Increases Noiseblaster’s potency to 240.
Level 74 MED
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Now, with war swiftly approaching, the Medicus steps out onto the battlefield in earnest. Finally, Garlean ingenuity has managed to surpass magickal healing in its traditional role on the battlefield, and a new era of warfare is upon us.
Weapon: Two-handed hand cannon attached by a series of tubes to the Synthesis Chamber, a glass canister worn on the Medicus’s back.
Limit Break: Mega-Phoenix - The Synthesis Chamber overclocks, creating a powerful Phoenix Down that gets launched into the air, creating a large ball of light, from which smaller balls of light drift down onto the party, fully reviving them
Mechanics:
Solutions: Certain weaponskills and abilities apply Solutions to yourself and your party members. A character can only have 5 Solutions at once, and Solutions are spent on Aetherochemical Charge/Pulse, Dark Matter, Soothing Pulse, and Clinical Trial.
Feedback: Consuming Solutions causes toxic waste to build up in your Synthesis Chamber, increasing your Feedback Gauge. You can have up to 100 Feedback at once, and Feedback is spent on Caustic Spray and Refreshing Spray.
Actions:
Noiseblaster: Deliver an attack with a potency of 180/200/220/240
Cast time: 2s | Recast time: 2.5s | Range: 25y | 400 MP | Weaponskill
Level 1 MED
Debilitator: Deliver an attack with a potency of 80.
Additional effect: Deals damage over time with a potency of 30/40/50.
Duration: 30s
Cast time: instant | Recast time: 2.5s | Range: 25y | 400 MP | Weaponskill
Level 2 MED
S-Potion: Restores the target’s HP.
Cure Potency: 430
Additional Effect: Applies 2 Solutions to the target.
Cast time: 2s | Recast time: 2.5s | Range: 30y| 400 MP | Weaponskill
Level 4 MED
M-Potion: Restores the target’s HP and the HP of all party members near the target.
Cure Potency: 250
Additional Effect: Applies 1 Solution to all affected party members.
Cast time: 2.5s | Recast time: 2.5s | Range: 25y | Radius: 8y | 800 MP | Weaponskill
Level 10 MED
S-Phoenix: Resurrects the target to a weakened state.
Cast time: 8s | Recast time: 2.5s | Range: 25y | 2400 MP | Weaponskill
Level 12 MED
S-Elixir: Restores the target’s HP.
Cure Potency: 600
Additional Effect: Applies 3 Solutions to the target.
Cast Time: 2s | Recast time: 2.5s | Range: 30y | 1000 MP | Weaponskill
Level 30 MED
Aetherochemical Charge: Consumes all Solutions on the target to create an Aetherochemical Barrier around them that absorbs damage equivalent to a heal of the following potencies.
1 Solution: 150
2 Solutions: 300
3 Solutions: 450
4 Solutions: 600
5 Solutions: 750
Effect does not stack with Galvanize or Nocturnal Barrier.
Additional Effect: Grants 5 Feedback for each Solution consumed this way.
Cast time: instant | Recast time: 20s | Range: 30y | Ability
Level 30 MED
Aetherochemical Pulse: Consumes all Solutions on self and all nearby party members to create an Aetherochemical Barrier around each one that absorbs damage equivalent to a heal of the following potencies.
1 Solution: 85
2 Solutions: 170
3 Solutions: 255
4 Solutions: 340
5 Solutions: 425
Effect does not stack with Galvanize or Nocturnal Barrier.
Additional Effect: Grants 2 Feedback for each Solution consumed this way.
Cast time: instant | Recast time: 20s | Radius: 15y | Ability
Level 35 MED
M-Elixir: Restores the target’s HP and the HP of all party members near the target.
Cure Potency: 450
Additional Effect: Applies 2 Solutions to all affected party members.
Cast time: 2.5s | Recast time: 2.5s| Range: 30y | Radius: 8y | Weaponskill
Level 40 MED
Red Fang: Delivers a fire-aspected attack to the target and all enemies near the target with a potency of 80.
Additional Effect: Burn
Burn Potency: 20
Duration: 15s
Cast time: instant | Recast time: 2.5s | Range: 15y | Radius: 6y | 600 MP | Weaponskill
Level 45 MED
Caustic Spray: Delivers damage over time to all enemies in a cone before you.
Potency: 150
Duration: 10s
Additional Effect: Continually applies Solutions to yourself and all party members in a cone before you.
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.
Cast time: instant | Recast time: 2.5s| Range: 12y | Radius: 12y | Weaponskill | 50 Feedback
Level 50 MED
Holy Water: Blesses an area with holy water, increasing the healing received by all party members who enter the area by 15%.
Additional Effect: Applies a Solution to all affected allies every 3s.
Duration: 30s
Cast time: instant | Recast time: 80s | Range: 30y | Radius: 8y | Ability
Level 52 MED
Balm of Garlemald: Restores own HP and the HP of all nearby party members.
Cure Potency: 300
Additional Effect: Applies 2 Solutions to all affected party members.
Cast time: instant | Recast time: 40s | Radius: 15y | Ability
Level 56 MED
Transfusion: Grants healing over time effect to target.
Cure Potency: 300
Duration: 15s
Additional Effect: Applies 1 Solution to the target every time they are healed by this ability.
Cast time: instant: Recast time: 60s | Range: 30y | Ability
Level 58 MED
Dark Matter: Consumes all Solutions on the target to deliver an attack to all enemies near them with a potency based on how many Solutions were consumed.
1 Solution: 75
2 Solutions: 150
3 Solutions: 225
4 Solutions: 300
5 Solutions: 375
Additional Effect: Grants 5 Feedback for every Solution consumed this way.
Cast time: instant | Recast time: 60s | Range: 25y | Radius: 6y | Charges: 2 | Ability
Level 60 MED
Hero Drink: Reduces the damage that the target takes by 50%.
Duration: 10s
Cast time: instant | Recast time: 180s | Range: 30y | Ability
Level 62 MED
Bacchanalian Infusion: Increases the Direct Hit Rate of self and all nearby party members by 20%.
Duration: 15s
Cast time: instant | Recast time: 120s | Radius: 15y | Ability
Level 64 MED
Lilith’s Kiss: Delivers an attack with a potency of 60.
Additional Effect: Damage over time
Potency: 40
Duration: 30s.
Additional Effect: Grants 1 Feedback every time Lilith’s Kiss deals damage.
Level 66 MED
Cast time: 1.5s | Recast time: 2.5s | Range: 25y | Weaponskill
Level 66 MED
Experimental Reagent: Applies 5 Solutions to self and all nearby party members.
Additional Effect: Resets Aetherochemical Charge and Aetherochemical Pulse recast timers.
Cast time: instant | Recast time: 120s | Radius: 15y | Ability
Level 70 MED
Refreshing Spray: Delivers healing over time to self and all party members in a cone before you.
Cure Potency: 120
Duration: 10s
Additional Effect: Continually applies Solutions to self and all party members in a cone before you.
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.
Cast time: instant | Recast time: 2.5s| Range: 12y | Radius: 12y | Weaponskill | 50 Feedback
Level 72 MED
Inferno Fang: Delivers a fire-aspected attack to the target and all enemies near the target with a potency of 90.
Additional Effect: Burn
Burn Potency: 30
Duration: 12s
Cast time: instant | Recast time: 2.5s | Range: 15y | Radius: 6y | 600 MP | Weaponskill
Level 74 MED
Soothing Pulse: Consumes all Solutions on self and all nearby party members ro restore HP based on the number of Solutions consumed on each target.
Cure Potency with 1 Solution: 70
2 Solutions: 140
3 Solutions: 210
4 Solutions: 280
5 Solutions: 350
Cast time: instant | Recast time: 10s | Radius: 15y | Ability
Level 76 MED
Unstable Compound: Gradually increases your Feedback Gauge.
Duration: 15s
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.
Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills.
Cast time: instant | Recast time: 60s | Ability
Level 78 MED
Clinical Trial: Consumes all Solutions on the target.
Additional Effect: Grants 10 Feedback for every Solution consumed this way.
Cast time: instant | Recast time: 30s | Range: 25y | Ability
Level 80 MED
Traits-
Magiteknical Synthesis: Swiftcast now affects your Weaponskills.
Level 18 MED
Maim and Mend: Increases base action damage and HP restoration by 10%
Level 20 MED
The Perfect Mix: Certain Weaponskills and Abilities apply Solutions to their targets. Max 5 Solutions per party member.
Level 30 MED
Maim and Mend II: Increases base action damage and HP restoration by 30%
Level 40 MED
Toxic Feedback: Consuming Solutions now increases your Feedback.
Level 50 MED
Deafening Blast I: Increases Noiseblaster’s potency to 200.
Level 54 MED
Virophage I: Increases the damage over time potency of Debilitator to 40.
Level 66 MED
Deafening Blast II: Increases Noiseblaster’s potency to 220.
Level 68 MED
Fang Mastery: Upgrades Red Fang to Inferno Fang.
Level 74 MED
Virophage II: Increases the damage over time potency of Debilitator to 50.
Level 74 MED
Deafening Blast III: Increases Noiseblaster’s potency to 240.
Level 74 MED
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