This is not the case of just dealing with forced down-time/ temporary dis-engage, but the frequency and the increasing amount of times even normal trials are getting into. An example is trials like Suzaku, where the immediate disengage is far worse for melee, not to mention the constant movement impairs melees as well than anything else, and from there to E8s, which is also heavily melee mechanics in its execution, while even Alliance raids are getting into it for a long time now.
It's often noted how much more frustrating playing melee is, alongside there seems to be a general increase in more and more people going ranged DPS. Including anecdotal evidence of more statics looking for melee as well.
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It's often noted how much more frustrating playing melee is, alongside there seems to be a general increase in more and more people going ranged DPS. Including anecdotal evidence of more statics looking for melee as well.
Continue reading...