Is It Just Me Or Is Class Design / Balance Severely Lacking This Expansion?

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Tanks and Healers underwent a tremendous amount of homogenization, party utility is still very unbalanced, and some jobs... barely evolved.

Combat classes were barely touched in 5.2, and now upcoming combat changes are being withweld making the process of submitting feedback even more difficult.

BLU mage also hurts, we waited for the job to flesh out like Yoshi P initially insisted, and now I only hear of then being used in Amh Araeng.

I had so much more fun actually playing the game in StormBlood, despite it widely being viewed as the worst expansion.

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