I understand why the houses were so small initially, but the game has moved on from operating systems that held it back.
Time and time again Yoshi has said he couldn't add more houses due to data capacity, yet he continues to add houses. So, I don't think it's outlandish for me to ask for larger small houses / apartment floorplans.
Suggestion: The top floor of small houses should be the same size as the basement. This doesn't devalue the medium size, as it's floor is almost double the basement size of a small and it gets an entire extra floor. Also, apartments floor sizes should be the size of the basement floor of a small.
Reasons: Logically the progression in house sizes make sense this way; apartments have 1 small house floor, small houses have 2 apartment sized floors, medium floors double and have 1 more floor, and mansions triple floor size along with the standard three total floors from the medium. Also, this doesn't necessitate an increase of data / loading capacity since the limitation of items within the homes would remain the same.
Possible Issues:Development time: I don't see how just increasing the floor slightly could take that much time for a modeler or designer to implement. Issues with placed furnishings / glitches after implementation: add the extra flooring to a wall that has limited space for furnishing placements to be glitched with (the back wall with the door or the wall with the stairwell, the front wall with the frontdoor and 2 windows). This would limited the amount of furnishings conflictions. Offer a warning to players before the implementation takes place that furnishings should be removed from the first floor. Put furnishings with the NPC and return possible one-time limited furnishings in a temporary extended house storage tab. Put a warning to the player that once the item is placed it cannot be picked up.
Please, consider this upgrade in size. It makes sense that smalls and apartments are due for a size increase.
Continue reading...
Time and time again Yoshi has said he couldn't add more houses due to data capacity, yet he continues to add houses. So, I don't think it's outlandish for me to ask for larger small houses / apartment floorplans.
Suggestion: The top floor of small houses should be the same size as the basement. This doesn't devalue the medium size, as it's floor is almost double the basement size of a small and it gets an entire extra floor. Also, apartments floor sizes should be the size of the basement floor of a small.
Reasons: Logically the progression in house sizes make sense this way; apartments have 1 small house floor, small houses have 2 apartment sized floors, medium floors double and have 1 more floor, and mansions triple floor size along with the standard three total floors from the medium. Also, this doesn't necessitate an increase of data / loading capacity since the limitation of items within the homes would remain the same.
Possible Issues:Development time: I don't see how just increasing the floor slightly could take that much time for a modeler or designer to implement. Issues with placed furnishings / glitches after implementation: add the extra flooring to a wall that has limited space for furnishing placements to be glitched with (the back wall with the door or the wall with the stairwell, the front wall with the frontdoor and 2 windows). This would limited the amount of furnishings conflictions. Offer a warning to players before the implementation takes place that furnishings should be removed from the first floor. Put furnishings with the NPC and return possible one-time limited furnishings in a temporary extended house storage tab. Put a warning to the player that once the item is placed it cannot be picked up.
Please, consider this upgrade in size. It makes sense that smalls and apartments are due for a size increase.
Continue reading...