Ideas for Healer Rework.

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Disclaimer: The purpose is to give both the classes and the game itself a more creative avenue to prevent designs from being overly repetitive. Three things were kept in mind while designing this:
  • Stuff has to be fun but easy and straightforward for the game’s AI to follow on Trusts. Were the trust NPCs updated to follow these skills. (Looking at you Goring Blade DoT Gr'aha.)
  • Things have to escape the Healer\Shielder faux dichotomy
  • The main concept of the classes need to be preserved
  • These are ideas. Ideas Ideas. Its not considering systems in the game and it is very much an early kinda thing. Take what's said here with a pinch of Mountain Salt.

These Ideas mainly came from discussion with a friend.

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