I had a lot of ideas that I wanted to share to give DRK more utility some are just quality of life and buffs
1. Salted Earth : Keep the dot and make it bigger, people inside the bubble get 10% midigation, Salt and Darkness upon execution grant Salted Wound giving a regen to people inside of it
2. Merge TBN and Oblation together Oblation is an upgrade of TBN giving TBN on lower level for Tankbuster (Possibly removing the MP cost on TBN you will see later on this post why)
3. Give Plunge back to Living Shadow to replace Shadow Stride that does no damage since its not affected by attacks anyway might as well keep an agressive gap closer to it
4. This one gonna hurt but maybe revisit Dark Mind it's amazing but not always and because of that not a lot of people aren't even using it
Before I go with my last idea I want to say quickly why I said Free TBN, DRK always been about handeling your ressources MP, Bloodgauge its something that should stay as the job as no other combo. If DRK and PLD are opposite but both use magic I got an idea that may be an interesting idea for both lore and gameplay
5. New ability, Seeking the dark
a skill that tap inside the Dark arts to grant you more life. it put on you or an ally a strong regen that eat constanly from your MP like the old Darkside at the same rate and cost of your MP Regen which is 200mp ever 2,3 sec or so. DRK will have to switch on and off this status a bit like the SCH fairy to make sure they dont drain all of their MP to attack with that plus TBN DRK will be able to protect themselves from further damage and heal back from it while being protected
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1. Salted Earth : Keep the dot and make it bigger, people inside the bubble get 10% midigation, Salt and Darkness upon execution grant Salted Wound giving a regen to people inside of it
2. Merge TBN and Oblation together Oblation is an upgrade of TBN giving TBN on lower level for Tankbuster (Possibly removing the MP cost on TBN you will see later on this post why)
3. Give Plunge back to Living Shadow to replace Shadow Stride that does no damage since its not affected by attacks anyway might as well keep an agressive gap closer to it
4. This one gonna hurt but maybe revisit Dark Mind it's amazing but not always and because of that not a lot of people aren't even using it
Before I go with my last idea I want to say quickly why I said Free TBN, DRK always been about handeling your ressources MP, Bloodgauge its something that should stay as the job as no other combo. If DRK and PLD are opposite but both use magic I got an idea that may be an interesting idea for both lore and gameplay
5. New ability, Seeking the dark
a skill that tap inside the Dark arts to grant you more life. it put on you or an ally a strong regen that eat constanly from your MP like the old Darkside at the same rate and cost of your MP Regen which is 200mp ever 2,3 sec or so. DRK will have to switch on and off this status a bit like the SCH fairy to make sure they dont drain all of their MP to attack with that plus TBN DRK will be able to protect themselves from further damage and heal back from it while being protected
Continue reading...