I'd rather have no MSQ and more dungeons and raids at this point . . .

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DT's MSQ gets worse and worse and worse the further in you get.

I honestly think if this is the quality of story we're gonna get they should just cut their losses, do small side stories and no longer have an MSQ.

[spoiler rant below for story elements leading up to the level 97 dungeon]

So . . . OK after several more hours of boring cut scenes, boring talk to this person/find this person quests and absolutely ZERO COMBAT except for killing 3 mobs (WOWIE!) we finally get to this BIG build up about how we're gonna modify this train and its gonna be super cool and it's gonna have turrets and shields and all sorts of stuff.

Oh man, now we're going on the train! This has to be the dungeon...right?

Oh...it's not the dungeon...BUT we're manning one of the turrets! OK so it'll be a solo instanced fight right with new mechanics?

Oh...ok it's not?

O...oh...it's just a cut scene.

Like for real SE!? Piss off honestly with this garbage. I WANT TO ACTUALLY DO SOMETHING IN THE MSQ. I've never EVER been so mad at this game before.

Seriously what were they thinking with this!?

The sad irony is after many hours of slogging through the MSQ by the time the cutscene ended I was just too bored/tired to actually run the dungeon . . .


So yeah, just . . . throw in the towel SE and give us more combat content and slice of life content for the casuals. The time, effort, and money you're spending to make the MSQ just doesn't feel worth it any more.

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