... And they are, but, damn, the level 100 DT dungeons can all go die in a fire.
I think it's got to the point now where it's just *too* mechanics-focused. I've never got as frustrated with the mechanics of the dungeons from any previous x-pac as I have been with DT. I love the story, characters, quests, and so on for this expansion, but the boss fights are just awful.
I saw in another thread, somebody said that the each boss fight was a dance, and I think that's a fantastic way to describe them. The issue is, there are people, like myself, who cannot dance, or, cannot dance very well.
Be it physical or mental health issues, or just not having the time or inclination to spend your entire life mastering every single fight with every single class, there are legitimate reasons to not have the boss fights be so insanely mechanics-heavy.
I already find it hard to focus on multiple things, but I try, and I have really come to hate the mechanics where the aoe marker flashes on the ground for an instant then you get hit and die, because you literally have no time to move. I need to focus on where I am, where the boss is, where the players are, where any adds etc are, and it's just too much at this point. I simply do not have the ability to keep up.
Continue reading...
I think it's got to the point now where it's just *too* mechanics-focused. I've never got as frustrated with the mechanics of the dungeons from any previous x-pac as I have been with DT. I love the story, characters, quests, and so on for this expansion, but the boss fights are just awful.
I saw in another thread, somebody said that the each boss fight was a dance, and I think that's a fantastic way to describe them. The issue is, there are people, like myself, who cannot dance, or, cannot dance very well.
Be it physical or mental health issues, or just not having the time or inclination to spend your entire life mastering every single fight with every single class, there are legitimate reasons to not have the boss fights be so insanely mechanics-heavy.
I already find it hard to focus on multiple things, but I try, and I have really come to hate the mechanics where the aoe marker flashes on the ground for an instant then you get hit and die, because you literally have no time to move. I need to focus on where I am, where the boss is, where the players are, where any adds etc are, and it's just too much at this point. I simply do not have the ability to keep up.
Continue reading...