Quote:
The Next action that would complete item synthesis will instead leave one progress point remaining. Effect active for five steps.
The only uses I can think of for this, are to bait out excellent and goods, at a cost of only 1 instead of a cost of 7 with observe. With the whistle mechanic from specialists completely stripped out, the obvious reasons are gone. Could you sit there, bait out good and cash them in with tricks of the trade and keep a project going forever?
I can't think that is the intended use of this action, but it's the only use I can think of for it? I could see it as a hint to use Delicate Synthesis, if that wasn't the most expensive way to progress quality (per point of efficiency) in the entire game.
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The Next action that would complete item synthesis will instead leave one progress point remaining. Effect active for five steps.
The only uses I can think of for this, are to bait out excellent and goods, at a cost of only 1 instead of a cost of 7 with observe. With the whistle mechanic from specialists completely stripped out, the obvious reasons are gone. Could you sit there, bait out good and cash them in with tricks of the trade and keep a project going forever?
I can't think that is the intended use of this action, but it's the only use I can think of for it? I could see it as a hint to use Delicate Synthesis, if that wasn't the most expensive way to progress quality (per point of efficiency) in the entire game.
Continue reading...