The changes with ShB to the mentor requirements have made Combat Mentor reasonably harder to obtain (and Mentor Roulette as well), but with the xp boost to leves and other leveling for crafting and gathering, it's even easier than ever to make Trade Mentor.
You can reach 80 on gatherer without ever gathering, if you have more patience, by doing GC turn-ins.
The collectibles only need to have a collectability rating of 1. Collectibles start at that rating, so you don't need to know a single thing about touch actions to become a mentor.
And this very thin set of requirements is all that is needed to gain Mentor status, with the supposed responsibilities it entails. Etiquette. Answering questions. Helping other players.
As such I do not understand the reasoning behind making combat mentor harder -- but in a very reasonable manner in requiring players to have completed things that show they 1) are helpful enough to receive commendations or have been playing long enough to have accreted them along the way and 2) can actually play their class to complete the respective class quest lines (though the easy and very easy settings call this into question) -- but making trade mentor easier. You could cheese your way to 80 on a class if you get carried after buying a skip, yes, but at least you actually have to do the class quest lines.
With Trade Mentor you don't even have to do that. You don't have to know anything about:
HQ crafting
Desynthesis
Materia conversion or melding/overmelding or transmutation
How to earn scrip
Custom Deliveries
Legendary nodes
Ephemeral nodes
Aetherial reduction
Hidden items
Rare items
You don't have to have a single master tome
You don't have to have a single folklore tome
You don't have to have a single specialist
I do understand the value of the mentor bonus when partying, and I agree that that is a very good way to help new players and foster interaction. But I don't understand having a crown that signifies ... what?
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Must have reached level 80 with at least one Disciple of the Land.
Must have reached level 80 with at least one Disciple of the Hand.
Must have synthesized at least 100 collectables.
Must have gathered at least 300 collectables.
You can reach 80 without ever crafting. All you need is gil or a friend to hand you leve turn-ins.Must have reached level 80 with at least one Disciple of the Hand.
Must have synthesized at least 100 collectables.
Must have gathered at least 300 collectables.
You can reach 80 on gatherer without ever gathering, if you have more patience, by doing GC turn-ins.
The collectibles only need to have a collectability rating of 1. Collectibles start at that rating, so you don't need to know a single thing about touch actions to become a mentor.
And this very thin set of requirements is all that is needed to gain Mentor status, with the supposed responsibilities it entails. Etiquette. Answering questions. Helping other players.
As such I do not understand the reasoning behind making combat mentor harder -- but in a very reasonable manner in requiring players to have completed things that show they 1) are helpful enough to receive commendations or have been playing long enough to have accreted them along the way and 2) can actually play their class to complete the respective class quest lines (though the easy and very easy settings call this into question) -- but making trade mentor easier. You could cheese your way to 80 on a class if you get carried after buying a skip, yes, but at least you actually have to do the class quest lines.
With Trade Mentor you don't even have to do that. You don't have to know anything about:
HQ crafting
Desynthesis
Materia conversion or melding/overmelding or transmutation
How to earn scrip
Custom Deliveries
Legendary nodes
Ephemeral nodes
Aetherial reduction
Hidden items
Rare items
You don't have to have a single master tome
You don't have to have a single folklore tome
You don't have to have a single specialist
I do understand the value of the mentor bonus when partying, and I agree that that is a very good way to help new players and foster interaction. But I don't understand having a crown that signifies ... what?
Continue reading...