I'm new to this game and really enjoying it except for one aspect RG instances.
I've seen the word toxic used a few times but I don't think that is the issue, it is more a case of miscommunication and expectations.
I'm a casual player that uses macros as I'm completely useless otherwise, I also like to move slowly through a dungeon taking in the sites, viewing all cutscenes. I can't even text properly using my PS5 pad... I must be a hard-core players worst nightmare.
And there's the rub, two individuals with different expectations in the same group.
My question for discussion is why can't a future patch allow me to tag myself as casual and others hard-core so we all know what to expect and obviously it would be better to group players of the same tags or give extra exp/rare items to the hard core player for helping the casual player and giving the hard core player something extra for being patient and not racing through the dungeon.
This I feel would create a much better experience for everyone and prevent casuals from leaving?
Continue reading...
I've seen the word toxic used a few times but I don't think that is the issue, it is more a case of miscommunication and expectations.
I'm a casual player that uses macros as I'm completely useless otherwise, I also like to move slowly through a dungeon taking in the sites, viewing all cutscenes. I can't even text properly using my PS5 pad... I must be a hard-core players worst nightmare.
And there's the rub, two individuals with different expectations in the same group.
My question for discussion is why can't a future patch allow me to tag myself as casual and others hard-core so we all know what to expect and obviously it would be better to group players of the same tags or give extra exp/rare items to the hard core player for helping the casual player and giving the hard core player something extra for being patient and not racing through the dungeon.
This I feel would create a much better experience for everyone and prevent casuals from leaving?
Continue reading...