Hopping On The Chemist Train With A Fully-fledged Job Concept

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After spending quite a bit of time with my static's healers to fine-tune the numbers, I'm proud to present my class concept for Medicus (just Chemist but renamed since we already have Alchemist as a crafter)!

Story: In an effort to prove Pureblood Garlean supremacy, certain factions among the Optimates endeavored to create a method of sustaining troops on the battlefield to phase out the need for savages to wield magicks. Luckily for those attempting to push into Garlemald, the designs for this equipment were intercepted by Populares spies and distributed to the Garlond Ironworks to better arm the Eorzean soldiers.

Now, with war swiftly approaching, the Medicus steps out onto the battlefield in earnest. Finally, Garlean ingenuity has managed to surpass magickal healing in its traditional role on the battlefield, and a new era of warfare is upon us.


Weapon: Two-handed hand cannon attached by a series of tubes to the Synthesis Chamber, a glass canister worn on the Medicus’s back.

Limit Break: Mega-Phoenix - The Synthesis Chamber overclocks, creating a powerful Phoenix Down that gets launched into the air, creating a large ball of light, from which smaller balls of light drift down onto the party, fully reviving them

Noiseblaster: Deliver an attack with a potency of 170/190/210/230
Cast time: 2s | Recast time: 2.5s | Range: 25y | 400 MP | Weaponskill
Level 1 MED

Debilitator: Deliver an attack with a potency of 50.
Additional effect: Deals damage over time with a potency of 25/35/45.
Duration: 30s
Cast time: instant | Recast time: 2.5s | Range: 25y | 400 MP | Weaponskill
Level 2 MED

S-Potion: Restores the target’s HP.
Cure Potency: 400
Additional Effect: Applies 2 Solutions to the target.
Cast time: 1.5s | Recast time: 2.5s | Range: 30y| 400 MP | Weaponskill
Level 4 MED

M-Potion: Restores the target’s HP and the HP of all party members near the target.
Cure Potency: 250
Additional Effect: Applies 1 Solution to all affected party members.
Cast time: 2.5s | Recast time: 2.5s | Range: 25y | Radius: 8y | 800 MP | Weaponskill
Level 10 MED

S-Phoenix: Resurrects the target to a weakened state.
Cast time: 8s | Recast time: 2.5s | Range: 25y | 2400 MP | Weaponskill
Level 12 MED

S-Elixir: Restores the target’s HP.
Cure Potency: 500
Additional Effect: Applies 2 Solutions to the target.
Cast Time: 1.5s | Recast time: 2.5s | Range: 30y | 1000 MP | Weaponskill
Level 30 MED

Aetherochemical Charge: Consumes all Solutions on the target to create an Aetherochemical Barrier around them that absorbs damage equivalent to a heal of the following potencies.
1 Solution: 100
2 Solutions: 200
3 Solutions: 300
4 Solutions: 400
5 Solutions: 500
Effect does not stack with Galvanize or Nocturnal Barrier.
Duration: 30s
Additional Effect: Grants 5 Feedback for each Solution consumed this way.
Cast time: instant | Recast time: 20s | Range: 30y | Ability
Level 30 MED

Aetherochemical Pulse: Consumes all Solutions on self and all nearby party members to create an Aetherochemical Barrier around each one that absorbs damage equivalent to a heal of the following potencies.
1 Solution: 70
2 Solutions: 140
3 Solutions: 210
4 Solutions: 280
5 Solutions: 350
Effect does not stack with Galvanize or Nocturnal Barrier.
Duration: 30s
Additional Effect: Grants 2 Feedback for each Solution consumed this way.
Cast time: instant | Recast time: 20s | Radius: 15y | Ability
Level 35 MED

M-Elixir: Restores the target’s HP and the HP of all party members near the target.
Cure Potency: 350
Additional Effect: Applies 1 Solution to all affected party members.
Cast time: 2.5s | Recast time: 2.5s| Range: 30y | Radius: 8y | 1300 MP | Weaponskill
Level 40 MED

Red Fang: Delivers a fire-aspected attack to the target and all enemies near the target with a potency of 80.
Additional Effect: Burn
Burn Potency: 20
Duration: 15s
Cast time: instant | Recast time: 2.5s | Range: 15y | Radius: 6y | 600 MP | Weaponskill
Level 45 MED

Caustic Spray: Delivers damage over time to all enemies in a cone before you.
Potency: 140
Duration: 10s
Additional Effect: Continually applies Solutions to yourself and all party members in a cone before you.
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.
Cast time: instant | Recast time: 2.5s| Range: 12y | Radius: 12y | Weaponskill | 50 Feedback
Level 50 MED

Holy Water: Blesses an area with holy water, increasing the healing received by all party members who enter the area by 15%.
Additional Effect: Applies a Solution to all affected allies every 3s.
Duration: 21s
Cast time: instant | Recast time: 120s | Range: 30y | Radius: 8y | Ability
Level 52 MED

Balm of Garlemald: Restores own HP and the HP of all nearby party members.
Cure Potency: 300
Additional Effect: Applies 1 Solution to all affected party members.
Cast time: instant | Recast time: 40s | Radius: 15y | Ability
Level 56 MED

Transfusion: Grants healing over time effect to target.
Cure Potency: 250
Duration: 15s
Additional Effect: Applies 1 Solution to the target every time they are healed by this ability.
Cast time: instant: Recast time: 60s | Range: 30y | Ability
Level 58 MED

Dark Matter: Consumes all Solutions on the target to deliver an attack to all enemies near them with a potency based on how many Solutions were consumed.
1 Solution: 75
2 Solutions: 150
3 Solutions: 225
4 Solutions: 300
5 Solutions: 375
Additional Effect: Grants 5 Feedback for every Solution consumed this way.
Cast time: instant | Recast time: 60s | Range: 25y | Radius: 6y | Charges: 2 | Ability
Level 60 MED

Hero Drink: Reduces the damage that the target takes by 40%.
Duration: 10s
Cast time: instant | Recast time: 180s | Range: 30y | Ability
Level 62 MED

Bacchanalian Infusion: Increases the Direct Hit Rate of self and all nearby party members by 20%.
Duration: 15s
Cast time: instant | Recast time: 120s | Radius: 15y | Ability
Level 64 MED

Lilith’s Kiss: Delivers an attack with a potency of 50.
Additional Effect: Damage over time
Potency: 30
Duration: 30s.
Additional Effect: Grants 1 Feedback every time Lilith’s Kiss deals damage.
Level 66 MED
Cast time: 1.5s | Recast time: 2.5s | Range: 25y | 200 MP | Weaponskill
Level 66 MED

Experimental Reagent: Applies 5 Solutions to self and all nearby party members.
Additional Effect: Resets Aetherochemical Charge and Aetherochemical Pulse recast timers.
Can only be used in combat.
Cast time: instant | Recast time: 120s | Radius: 15y | Ability
Level 70 MED

Refreshing Spray: Delivers healing over time to self and all party members in a cone before you.
Cure Potency: 100
Duration: 10s
Additional Effect: Continually applies Solutions to self and all party members in a cone before you.
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.
Cast time: instant | Recast time: 2.5s| Range: 12y | Radius: 12y | Weaponskill | 50 Feedback
Level 72 MED

Inferno Fang: Delivers a fire-aspected attack to the target and all enemies near the target with a potency of 100.
Additional Effect: Burn
Burn Potency: 25
Duration: 12s
Cast time: instant | Recast time: 2.5s | Range: 15y | Radius: 6y | 600 MP | Weaponskill
Level 74 MED

Soothing Pulse: Consumes all Solutions on self and all nearby party members ro restore HP based on the number of Solutions consumed on each target.
Cure Potency with 1 Solution: 60
2 Solutions: 120
3 Solutions: 180
4 Solutions: 240
5 Solutions: 300
Cast time: instant | Recast time: 10s | Radius: 15y | Ability
Level 76 MED

Unstable Compound: Gradually increases your Feedback Gauge.
Duration: 15s
Effect ends upon using another action or moving.
Cancels auto-attack upon execution.
Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills.
Can only be used in combat.
Cast time: instant | Recast time: 60s | Ability
Level 78 MED

Clinical Trial: Consumes all Solutions on the target.
Additional Effect: Grants 10 Feedback for every Solution consumed this way.
Cast time: instant | Recast time: 30s | Range: 25y | Ability
Level 80 MED


Traits-
Magiteknical Synthesis: Swiftcast now affects your Weaponskills.
Level 1 MED

Maim and Mend: Increases base action damage and HP restoration by 10%
Level 20 MED

The Perfect Mix: Certain Weaponskills and Abilities apply Solutions to their targets. Max 5 Solutions per party member.
Level 30 MED

Maim and Mend II: Increases base action damage and HP restoration by 30%
Level 40 MED

Toxic Feedback: Consuming Solutions now increases your Feedback.
Level 50 MED

Deafening Blast I: Increases Noiseblaster’s potency to 190.
Level 54 MED

Virophage I: Increases the damage over time potency of Debilitator to 35.
Level 66 MED

Deafening Blast II: Increases Noiseblaster’s potency to 210.
Level 68 MED

Fang Mastery: Upgrades Red Fang to Inferno Fang.
Level 74 MED

Virophage II: Increases the damage over time potency of Debilitator to 45.
Level 74 MED

Deafening Blast III: Increases Noiseblaster’s potency to 230.
Level 74 MED

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