Hopeful Bard Changes For 6.x

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For a first post, i wanted to chat about my personal hopes for my favourite archetype job in FFXIV for the next expansion: the Bard

so i'll start by talking about how Bard now is compared to the iteration of the previous expansion by talking about the good, the neutral and the bad changes

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+ The positives

+the proc chance for Bards DoT's were changed to a flat 40% instead of being based off the character's critical hit rate, which is quite a nice change

+Barrage Automatically procs Refulgent Arrow was one of those QoL features that Bard was surprisingly lacking in during Stormblood and as such this is definitely a positive change that makes proc-ing not RNG dependant (for Barrage)

+ Burst Shot is a nessecary and good upgrade that causes Heavy Shot to scale well along with Straight Shot, these upgrades aren't uncommon and it's definitely a welcome addition

+ Quick Nock enhancement is fun to use and grants Bard more AOE damage output with the potential to reset it's RoD, couple that with Mage's Ballad and it becomes a weirdly enjoyable and satisfying thing to pull off

(will continue the rest in the comments)

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