I started tanking but got distracted but now I’m getting into it again I have a few questions.
At what point should I pop a defensive cooldown? And is there a particularly order like should I save the 30% until last, is there a common rotation or all depends on how many mobs you pull?
Wall to wall pulling, is this a thing I should do in level 50 dungeons or wait until higher levels.
So far it’s going ok except the disaster hull breaker isle (bloody final sting).
Should I spam aoe until there’s only 2 enemies left then go onto single target attacks.
Do you usually pull one pack and see how you get on and that determines how you will play for the rest of the dungeon?
It is really difficult giving up control of your health and relying on others (I usually play healer)
Any other pointers would be grand I am focusing on paladin at the moment but will work through them all.
Continue reading...
At what point should I pop a defensive cooldown? And is there a particularly order like should I save the 30% until last, is there a common rotation or all depends on how many mobs you pull?
Wall to wall pulling, is this a thing I should do in level 50 dungeons or wait until higher levels.
So far it’s going ok except the disaster hull breaker isle (bloody final sting).
Should I spam aoe until there’s only 2 enemies left then go onto single target attacks.
Do you usually pull one pack and see how you get on and that determines how you will play for the rest of the dungeon?
It is really difficult giving up control of your health and relying on others (I usually play healer)
Any other pointers would be grand I am focusing on paladin at the moment but will work through them all.
Continue reading...