Have You Guys Noticed Arr 2.0 Dungeon Music Not Stopping After The First Loop?

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Before 5.1 and ever since 2.0, dungeon music of ARR used to play once when you first enter - and then that's it. Never again throughout the run. The battle music would just be used. Now I've ran Brayflox, and I've noticed the dungeon area music starting after again after a battle. Before you used to just be met with silence. I really like this change which breathes more life into the dungeons, so you won't get sick of hearing the same battle music again and again. Very nice change :>

submitted by /u/Elyswer12
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