Gunbreaker's Theme

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So, I don't get Gunbreaker and it's making it hard to play it.

Paladins fight with sword, shield and magic. They destroy their enemies and protect their allies, but also fight between themselves to raise one paladin as the ruler above all others, or else the conflict of their souls ends up destroying one another.

Warriors fight with a giant axe and they mostly shake off the damage they sustain while rampaging in a berserker, aether-powered rage - a rage so mindless that the warrior risks losing themselves in it, becoming no more than a beast.

Dark Knights wield giant swords to hunt and punish the wicked, powering their offense and defense with the powers of the darkness within/their emotions. They risk being consumed by that same darkness and losing themselves.

But Gunbreakers are... I don't know. Their weapons are small, they don't have a shield, they were supposed to be a royal guard that were the vanguard against the garleans and their powerful firearms but I don't really get their theme. They feel like a DPS, and they look somewhat like a DPS too. What are their tanking theme? What makes them able to sustain damage? Do they risk something doing that, like the other tanks? It's all technology plus aether manipulation? They look so uninspired, IMO. I like how they play, but I can't build a fitting glamour or understand their class fantasy at all, unlike most of the other classes.

submitted by /u/AspirantCrafter
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