Guide: Temenos - Western Tower

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Temenos - Western Tower

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  • Temenos - Western Tower is a subsection of the Temenos zone in the Limbus region.
  • It is reached via the Teleport-Holla crag entrance to Al'Taieu.
  • Monsters on the first six floors drop an average of two chests per floor; you can open them at any time.
    • Over the six floors, on average there will be four Time (15 minutes), four Restore and four Items chests; there can be more or less.
    • Luck plays a very important role in this Limbus area; depending on Time chest drops you can finish with 45 minutes left or run out of time halfway.
    • Chest drops on these six floors seem to be affected by moon phase and Treasure Hunter.
    • The seventh floor just has the final Items chest.
  • A party of 3 strong DD/NIN, 1 BRD, 1 RDM, 1 BLM can complete this area pretty consistently.
    • Use 2-hours at will to speed up killing as much as possible; there are no bosses, and there will be plenty of Restore chests.
  • The gate to the next level opens with the first kill.
  • Typical Ancient Beastcoin yield: 55
  • Reward for completion: Emerald Chip
  • Drops AF+1 materials:
<TABLE cellSpacing=2 cellPadding=2 width="100%"><TBODY><TR bgColor=#e0e0e0><TH>Item </TH><TH>Job </TH><TH>Item </TH><TH>Job </TH><TH>Item </TH><TH>Job </TH><TH>Item </TH><TH>Job </TH><TH>Item </TH><TH>Job </TH></TR><TR bgColor=#e3e6ff><TD>Benedict Silk </TD><TD>White Mage </TD><TD>Ecarlate Cloth </TD><TD>Warrior </TD><TD>Glittering Yarn </TD><TD>Summoner </TD><TD>Plaited Cord </TD><TD>Ninja </TD><TD>Ut. Gold Thread </TD><TD>Monk </TD></TR><TR bgColor=#e3e6ff><TD>Coiled Yarn </TD><TD>Bard </TD><TD>Dark Orichalcum </TD><TD>Dark Knight </TD><TD>Rby. Silk Thread </TD><TD>Red Mage </TD><TD>Scarlet Odoshi </TD><TD>Samurai </TD><TD>Smalt Leather </TD><TD>Beastmaster </TD></TR></TBODY></TABLE>
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First Floor



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Second Floor



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Third Floor



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Fourth Floor



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Fifth Floor



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Sixth Floor



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Seventh Floor

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Category: Limbus
 
West is a bit unique and annoying just because of how the chests drop. Enemies will randomly drop chests, there's no set pattern as to what enemy on what floor drops which chest, there's just a set number that will drop throughout the zone. Also, killing the first enemy on each floor will open the vortex to the next floor.

Tigers are fairly easy to kill, so you can probably dispatch all 6. Mandies aren't bad, but they're remarkably annoying with dream flower, and they do hit relatively hard, so I'd recommend killing one and moving on if the group is small. Beetles and Lizards are fairly easy targets, but be cautious with the Lizards if there's no WHM for Stona, perhaps killing 1 or 2 and then moving up. The slime floor is definitely kill one and move on unless you happen to have multiple BLM. Pugs aren't bad, and neither are the birds. You just need to use your judgment as to how many mobs you can kill.
 
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