Guardian Arkveld sets an example of how Trial reward structure should be

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I think the reward structure from Guardian Arkveld is great
Getting a lower iLvl weapon from normal mode which you can then upgrade from tokens you get in extreme is a really good idea, and to be honest I think that's how all trials should be going forward.

It made me think about how the pipeline for getting weapons for alternative jobs is pretty weak if you are not playing extreme+ content - your only options for the majority of the time is the crafted weapon, and a tome weapon which is locked behind both a weekly tome cap and 7 weeks of the normal mode trial.

On top of this, it always seemed odd that normal mode trials give no reward at all, save maybe a triple triad card. Going forward I would love to see all trials give players a lower item level version of the weapon which can then be upgrade from doing extreme. I don't think it would be a problem if it was the same ilvl as the normal raid gear (for odd patches it could be same as unupgraded tome weapon)

I know arkveld is a special case and we are very unlikely to see this sheer volume of reward for other trials, but if they carry over just one thing I hope its how they handled the weapons. Though maybe make the upgraded versions dyable :)

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