Hello everyone,
this is my first forumpost here, so i hope i'm posting this in the right section.
I'll try my best to explain my thought as good as possible, feel free to share your opininions about this, i would be really interested to see how people would find this.
Please excuse some bad english of mine.
I had the Idea in mind of adding a new variety of Materia sockets for Players.
To be more detailed: Materia sockets that have special abilities like having an x amount of chance to give you a small selfheal, or a small shield, a potency buff for your next attack or increasing your base auto attack speed by x amount % over 10 seconds.
I had this idea in mind, because i would think that this would give players a greater Buildvariety around their character, and would bring lesser used materia back with more importance.
Since the two most used Materia by far are Direct Hit and Crit, i would give these Materia sockets one requirement, and i want to show this by an example i had in mind:
"Greater Materia of [placeholder]
Materia
Effects:
'Give your abilities a chance of 2% to give you a shield that equals 3% of your Maximum HP. More of the same Materia will further increase this effect.
Takes up 2 Materia slots.'
Requirements:
Base Item: Item Level 430
2x Piety Materia VIII melded."
Of course the stats can differ and this was only a first thought of mine. Melding multiple ones of the same Materia further increases the proc chance by 50% of the base proc chance and the effect by 50% of the base number.
In this case that would mean, a second meld would give you a proc chance of 3% and the amount of hp that gets added as a shield by 4,5%.
The way how players can aquire these new Materia will be through crafting. I still don't know which Job would be most ideal for this, i had the Goldsmith in mind, but i think it also would be a good idea to include that for every crafter to craft at maxlevel.
That was it so far for my post, i'm not sure how this everyone will find this idea.
Thanks for reading till the end!
Take care and stay Safe everyone!
Continue reading...
this is my first forumpost here, so i hope i'm posting this in the right section.

I'll try my best to explain my thought as good as possible, feel free to share your opininions about this, i would be really interested to see how people would find this.
Please excuse some bad english of mine.
I had the Idea in mind of adding a new variety of Materia sockets for Players.
To be more detailed: Materia sockets that have special abilities like having an x amount of chance to give you a small selfheal, or a small shield, a potency buff for your next attack or increasing your base auto attack speed by x amount % over 10 seconds.
I had this idea in mind, because i would think that this would give players a greater Buildvariety around their character, and would bring lesser used materia back with more importance.
Since the two most used Materia by far are Direct Hit and Crit, i would give these Materia sockets one requirement, and i want to show this by an example i had in mind:
"Greater Materia of [placeholder]
Materia
Effects:
'Give your abilities a chance of 2% to give you a shield that equals 3% of your Maximum HP. More of the same Materia will further increase this effect.
Takes up 2 Materia slots.'
Requirements:
Base Item: Item Level 430
2x Piety Materia VIII melded."
Of course the stats can differ and this was only a first thought of mine. Melding multiple ones of the same Materia further increases the proc chance by 50% of the base proc chance and the effect by 50% of the base number.
In this case that would mean, a second meld would give you a proc chance of 3% and the amount of hp that gets added as a shield by 4,5%.
The way how players can aquire these new Materia will be through crafting. I still don't know which Job would be most ideal for this, i had the Goldsmith in mind, but i think it also would be a good idea to include that for every crafter to craft at maxlevel.
That was it so far for my post, i'm not sure how this everyone will find this idea.
Thanks for reading till the end!

Take care and stay Safe everyone!

Continue reading...