Frontlines Are Completely Dead Except At Peak Times

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Well I saw it coming when the announcement was made that 24 man frontlines would be removed. Without even speaking about how I loathe the zerg brainless feel of 72 man FLs, I just want to tackle the problem of queues in themselves.

I am on the Light DC, so I have no idea how it behaves on other DCs, but I've played on Aether before the DC splits and I can safely say that Light has been as active in pvp, so I don't believe it's a datacenter issue. I'd however actually be happy to hear about people playing FLs on other datacenters. After patch 5.1 frontlines were fine, there was the novelty of new pvp gameplay/skills, and the nice wolf mark new glamour rewards to make people queue up. Queues were relatively fast, and otherwise decent in the day at quieter times.

The last couple of days though I've been queued several times for over a hour and the queue is just not popping. There is just not enough players queued up to fill up a full 72 man game. Even worse, I tried today again and we're saturday, so the week end. The result is still the same.

Can you bring back the 24 man frontlines? Besides being a way more interesting mode, it was a really important part of making frontlines a possibility out of restricted peak times... :(

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