Forget the story for a moment - The combat content has been amazing.

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The new encounter design in both the dungeons and trials has been phenominal.

Comparing previous dungeon bosses to what we have now while levelling made me realise how simple the dungeons were and always have been, throughout every single expansion.

It seems the devs are taking more risks now, at least when it comes to dungeons / trials, which is refreshing to see.

Nice to also go back to smaller hitboxes coupled with more interesting mechnics & more incoming damage etc.

There's so much focus on the story and not enough on the combat content - Overall i'm very impressed so far, hopefully the raid can live up to what we've seen so far.

submitted by /u/Human_Code5706
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