It's very clear that Castrum has become a serious issue that is locking out tons of players from endgame grinding. However, is upping the rewards and keeping the difficulty the same really going to help? Maybe for the rest of SHB, sure, but what happens after 6.x and we get new relics? Does Castrum stay the same and Bozja ends up becoming Eureka 2.0, content the developers put sweat and tears into that is just abandoned to gather dust because nobody wants to do it? I understand their intent to give challenging huge scale content, but challenging content does not stay relevant past multiple expansions except to a dedicated few, especially when there is no long term benefit besides cosmetics and story for those who haven't experienced it. I don't believe this is an effective long term solution, but I know I'm not privy to exactly how these things work, so please correct me if I'm wrong. But how does everyone feel about this hotfix and what looks to be the future of Bozja content?
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