With Yoshida stating that the game is going to be focusing on multiplayer aspects again, I think we need to take the time to discuss a few suggestions I have to bring life back into the game's open world content. I am going to just break it down into points to make it easier to read.
-Make Fates give Bicolor Gemstones at all level ranges and expansions
-Let players exchange Bicolor Gemstones for the same items as Hunt Currencies, albeit at a lesser rate
-Give players a chaining EXP/Gemstone bonus for doing Fates back to back
-Take inspiration from Rift's Instant Adventures and let players queue into groups of 4-8 players doing Fates out in the game world. The system will direct them to each Fate and you get a small stacking bonus for each you actively participate in.
-Add in max level solo AND group combat Levequests that provide a unique currency+Tomes to incentivize max level players to use their Leves
-Every patch there needs to be a Tomestone Mount or glamour roughly equivalent to the grind of a Bicolor Gemstone mount; lets just say it costs 50k uncapped tomestones; This will encourage players to do daily activities even when geared
-Create a small instanced area called something like "Treasure Hunters League" where like minded players can get together to form groups for map parties, rather than relying on party finder
Continue reading...
-Make Fates give Bicolor Gemstones at all level ranges and expansions
-Let players exchange Bicolor Gemstones for the same items as Hunt Currencies, albeit at a lesser rate
-Give players a chaining EXP/Gemstone bonus for doing Fates back to back
-Take inspiration from Rift's Instant Adventures and let players queue into groups of 4-8 players doing Fates out in the game world. The system will direct them to each Fate and you get a small stacking bonus for each you actively participate in.
-Add in max level solo AND group combat Levequests that provide a unique currency+Tomes to incentivize max level players to use their Leves
-Every patch there needs to be a Tomestone Mount or glamour roughly equivalent to the grind of a Bicolor Gemstone mount; lets just say it costs 50k uncapped tomestones; This will encourage players to do daily activities even when geared
-Create a small instanced area called something like "Treasure Hunters League" where like minded players can get together to form groups for map parties, rather than relying on party finder
Continue reading...