Feature suggestion: Tacklebox/Bait inventory

RSS News

Syndicated News Service
Unless I'm mistaken, it seems that a lot of the new fish in DT take versatile lures instead of unique baits as their most required bait. I assume this is to get around the issue of having to carry around tons of bait, but that begs the question, why is there not a separate inventory for bait?

I wouldn't even mind if the bait went from being a tradeable item to an untradeable currency, if the server infrastructure can't handle making a 2nd kind of chocobo saddlebag. Making half the fish take the same lure is just disappointing, and doesn't fix the issue of inventory space for previous expansions' fish.

Continue reading...
 
Back
Top