Famitsu Interview: Tuning Encounters For Healing

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From a recent Famitsu interview:

Quote:
I feel that it will depend mostly on player skill. Recently I’ve received feedback saying “There’s nothing much to do for healing” from the healers so we’ve increased the attack intensity on Eden Promise Savage, and made sure the damage received is tuned as tight as it can be.
These forums have seen some discussion on time spent healing vs time spent DPSing, and wider discussions of healing design philosophy. So, I'd like to open discussion around this interview comment and the most recent raid tier.

Have you healed Eden's Promise Savage?

Does it feel like the healing experience you want? Are there any particular parts of healing Eden's Promise Savage that you like, or don't like?

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