Why did we have to kill Emet-Selch? Yes, yes, I know: Ascian and Empire combined made him the sum total of all "evil" insofar as the Eorzian universe is concerned. But he was also complex and pretty darned interesting - far, far more compelling than any other Ascian that Square-Enix had yet written.
But we had to off him. So... so much for that.
I just don't understand the decision. Yes, he was the expansion's antagonist (of sorts), but he could have definitely served an interesting role as some kind of dark horse champion - a 'Loki' of FFXIV, if you will. And, if not that, just don't kill him so quickly - defeat him, drive him away, but don't eliminate all possibilities of reappearance moving forward.
Sigh.
All that is out the window now, of course... but it sure would be nice not to just throw away interesting characters every time your writers accidentally stumble onto one. Yet, amazingly, they seem to accomplish the inverse - killing everyone interesting, like Yotsuyu, but managing to make the truly insufferable ones eternal (like Minfilia, and then - because reasons - Minfilia 2.0).
Continue reading...
But we had to off him. So... so much for that.
I just don't understand the decision. Yes, he was the expansion's antagonist (of sorts), but he could have definitely served an interesting role as some kind of dark horse champion - a 'Loki' of FFXIV, if you will. And, if not that, just don't kill him so quickly - defeat him, drive him away, but don't eliminate all possibilities of reappearance moving forward.
Sigh.
All that is out the window now, of course... but it sure would be nice not to just throw away interesting characters every time your writers accidentally stumble onto one. Yet, amazingly, they seem to accomplish the inverse - killing everyone interesting, like Yotsuyu, but managing to make the truly insufferable ones eternal (like Minfilia, and then - because reasons - Minfilia 2.0).
Continue reading...