Dungeon improvements & suggestions

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FFXIV dungeon experience has been the same since ecisting really and it feels less fun if I re-clear it, I feel like this formula has to change or it will be like this forever.

I would like to discuss what do think FFXIV dungeon could improve to make it better?

For me when I am thinking of a dungeon in its definition there is 3 feelings comes to my mind: Wonder, Fear, Treasure, but how to implement these emotions in-game?

Wonder: adding 2 type of variances in each dungeons: random, players choice, this will change dungeon experience each time.

Fear: adding rouge-lite/rouge-like experience so death means something.

Treasure: a reward that is different based on team performance + choices that has been taking.


What do think?

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