Now don't get me wrong, I do love reading lore and eating it like it's a mukbang.
But the (bad) habit of dragging and dragging and dragging words to express a simple idea is such a frustration to me. And before anyone else says "It's like that for every FF", is a complete liar.
I'm a huge fan of the franchise, played them all, and never ever felt it was a slog to read. From FFI to VI, everything goes smoothly, fluids. From VII to X, it's all big show non-stop action with some little breathing moments that take maybe 20 text boxes to explain what is going on etc etc..
Up until XVI, which surprisingly was made by some of the same team as XIV if I'm not mistaken? It was a pain, horrible sidequests, big show intro but everything else is your typical XIV pacing. Why don't they say right away they love visual novels and want to make a proper one?
I have nothing against VN genre, but the feeling of playing MSQ while knowing you're going to read such boring dialogues because "Machinations" OST starts playing, when you exactly know what NPCs will talk about and how dialogues will conclude, is dreadful.
And now that DT got pretty bad reviews about it, is there any hope for them to actually learn from it and try to do their best about such slow pacing?
Continue reading...
But the (bad) habit of dragging and dragging and dragging words to express a simple idea is such a frustration to me. And before anyone else says "It's like that for every FF", is a complete liar.
I'm a huge fan of the franchise, played them all, and never ever felt it was a slog to read. From FFI to VI, everything goes smoothly, fluids. From VII to X, it's all big show non-stop action with some little breathing moments that take maybe 20 text boxes to explain what is going on etc etc..
Up until XVI, which surprisingly was made by some of the same team as XIV if I'm not mistaken? It was a pain, horrible sidequests, big show intro but everything else is your typical XIV pacing. Why don't they say right away they love visual novels and want to make a proper one?
I have nothing against VN genre, but the feeling of playing MSQ while knowing you're going to read such boring dialogues because "Machinations" OST starts playing, when you exactly know what NPCs will talk about and how dialogues will conclude, is dreadful.
And now that DT got pretty bad reviews about it, is there any hope for them to actually learn from it and try to do their best about such slow pacing?
Continue reading...