DNC and SCH skillcaps and traits @ 60

Archain

Kitteh Paws
I got a chance to play both of them for a really short time, but was able to write down the skills at level 60 as well as the traits. Despite what the Wiki says, all values were blue at 60 for both jobs.



60SCH/30RDM

Traits
  • Magic Attack Bonus
  • Magic Defense Bonus
  • Maximum MP
  • Fast Cast
  • Clear Mind
  • Resist Silence
  • Resist Petrify
780HP, 596MP

Skills
  • Dagger - 183 ('D' Skill)
  • Club - 190 ('C' Skill)
  • Archery - 82 (RDM subbed 'D' Skill)
  • Evasion - 171 ('E' Skill)
  • Parry - 171 ('E' Skill)
  • Sword - 89 (RDM subbed 'B' Skill)
  • Staff - 190 ('C' Skill)
  • Throwing - 183 ('D' Skill)
  • Shield - 70 (RDM subbed 'F' Skill)
Magic (Varied based on Dark/Light Grimoire)
-I had Light Grimoire up mostly, so I'm assuming the three associated with Light Grimoire were enhanced). I believe that these will turn the opposite way when the other Grimoire is used.
  • Enfeebling - 183 ('D' Skill)
  • Elemental - 183 ('D' Skill)
  • Healing - 196 ('B' Skill)
  • Divine - 196 ('B' Skill)
  • Dark - 183 ('D' Skill)
  • Enhancing -196 ('B' Skill)
Strategems took around 3:30 to store, but can be used in quick bursts if you've waited for longer than 3:30 to do anything.

The Haste Strategem, Celerity, allowed me to complete the cast of Blink @ the 40% mark on the spellcast bar.

The Effect Exdending Strategem, Accession, allowed me to extend Blink to everyone in my party. I was not able to test with Stoneskin because my RDM sub was 30.






60DNC/30NIN

Traits
  • Accuracy Bonus
  • Evasion Bonus
  • Dual Wield
  • Subtle Blow
  • Stealth
  • Resist Bind
  • Resist Slow
980HP, 0MP

Skills
  • Hand-to-Hand - 183 ('D' Skill)
  • Dagger - 196 ('B' Skill)
  • Sword - 183 ('D' Skill)
  • Katana - 93 (NIN subbed 'A-' Skill)
  • Club - 76 (NIN subbed 'E' Skill)
  • Marksmanship - 86 (NIN subbed 'C-' Skill)
  • Evasion - 196 ('B' Skill)
  • Archery - 76 (NIN subbed 'E' Skill)
  • Throwing - 190 ('C' Skill)
  • Parry - 196 ('B' Skill)
  • Great Katana - 86 (NIN subbed 'C' Skill)
There are two Jigs that are often not mentioned. I do not know their level.

One does both Sneak and Invis at the same time, called Spectral Jig. It does not break aggro and will drop just like a regular S/I during a fight.

One does a Chocobo Mazurka speed effect, called Chocobo Jig. They mentioned that this would be equivalent to Chocobo Mazurka and not Raptor Mazurka.
 
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I was not able to get Drain or Aspir amounts from Drain and Aspir Samba because they made our characters invincible.
 
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