Today i decided i would try and solo nidhogg for some scales since i really wanted the seeing hoard sword for drk. After about 30 mins of trying to solo it and dying to the adds a decided to just party up. Sure i'd have to fight for the scales, but it should be easier and faster, but boy was a wrong-
In my ENTIRE time of waiting a single tank never joined, i waited 40 mins before finally giving up. I was even playing healer which should've sped it up.
Now the question has been on my mind for awhile as i watch more and more areas turn into ghost towns on my sever as ShB goes along, which many of the players i see just being afk, but this experience just cemented the thought into my mind: do the NA data centers need to be merged?
Now im sure theres many counter arguments to this idea that are pretty valid, but really, many of the games queue problems could be solved by allowing all severs to play with each other. In that case maybe there just needs to be cross data center play, idk, either way theres a problem here if a healer is waiting 40 mins for a boss in the quote on quote 'second biggest mmo in the world and WoW killer' (sorry for the snark XD). Imagine just being a new player trying to complete the content, these queue times i feel are the reason many players quit (that or ARR's torturous msq)
What does everyone else think? Is this a problem on your sever/data center? Do you think 3 data centers in unnecessary for how underpopulated many of the severs are?
Continue reading...
In my ENTIRE time of waiting a single tank never joined, i waited 40 mins before finally giving up. I was even playing healer which should've sped it up.
Now the question has been on my mind for awhile as i watch more and more areas turn into ghost towns on my sever as ShB goes along, which many of the players i see just being afk, but this experience just cemented the thought into my mind: do the NA data centers need to be merged?
Now im sure theres many counter arguments to this idea that are pretty valid, but really, many of the games queue problems could be solved by allowing all severs to play with each other. In that case maybe there just needs to be cross data center play, idk, either way theres a problem here if a healer is waiting 40 mins for a boss in the quote on quote 'second biggest mmo in the world and WoW killer' (sorry for the snark XD). Imagine just being a new player trying to complete the content, these queue times i feel are the reason many players quit (that or ARR's torturous msq)
What does everyone else think? Is this a problem on your sever/data center? Do you think 3 data centers in unnecessary for how underpopulated many of the severs are?
Continue reading...