I'm going to be blunt and to the point, your healer design mentality for Shadowbringers is bonkers.
Why? Because your trying to design them into something they will never be because you focus on the wrong things to adjust.
Your reasoning for the recent Scholar changes is sound however your actions are backwards design to your intent.
For those that don't know they said the energy drain nerf is to encourage scholars to heal more with their stacks and as compensation they buffed their DoT and nuke spells.
Why is that so backwards to what they want? Because no scholar will change what they are doing currently with their stacks, scholars will still prioritise Energy Drain unless they feel the need to use an ogcd stack heal, the change was moot and does nothing to the mentality people already have.
Developers of healer jobs here are a few things that would make healers follow your vision more.
1. Nerf ogcd heals, literally all of them. We have an overabundance of them and they do so much healing that gcd heals are viewed incredibly negative, cure 1 and benefic 1 are considered button bloat because they don't do enough even with their proccs.
2. Increase incoming damage frequency by a lot more than currently. If you are giving us so much healing ogcds make us want to use them a lot more often so we need to use our gcds on heals more often.
3. Change fight design from scripted to chaotic. The better the healer the more likely that they have mapped out any given fight which means they will have planned to use the most gcd damage spells with the least amount of healing, your fights are that scripted.
But you won't change any of these because the playerbase at large wouldn't be able to handle it, you know this, just like we know this.
So I am imploring you please change your mentality on healers, you are designing things the wrong way to what you want, if healers only had Glare/Broil/Malefic and they had 1 potency, that would still be the most used ability in every single fight by a large margin. You want us to heal more as a community then YOU need to stop targeting the dps abilities as the reason we do so, they are not the cause of the issue IT IS THE HEALING ABILITIES that make us more dps focused than you would like us to be.
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Why? Because your trying to design them into something they will never be because you focus on the wrong things to adjust.
Your reasoning for the recent Scholar changes is sound however your actions are backwards design to your intent.
For those that don't know they said the energy drain nerf is to encourage scholars to heal more with their stacks and as compensation they buffed their DoT and nuke spells.
Why is that so backwards to what they want? Because no scholar will change what they are doing currently with their stacks, scholars will still prioritise Energy Drain unless they feel the need to use an ogcd stack heal, the change was moot and does nothing to the mentality people already have.
Developers of healer jobs here are a few things that would make healers follow your vision more.
1. Nerf ogcd heals, literally all of them. We have an overabundance of them and they do so much healing that gcd heals are viewed incredibly negative, cure 1 and benefic 1 are considered button bloat because they don't do enough even with their proccs.
2. Increase incoming damage frequency by a lot more than currently. If you are giving us so much healing ogcds make us want to use them a lot more often so we need to use our gcds on heals more often.
3. Change fight design from scripted to chaotic. The better the healer the more likely that they have mapped out any given fight which means they will have planned to use the most gcd damage spells with the least amount of healing, your fights are that scripted.
But you won't change any of these because the playerbase at large wouldn't be able to handle it, you know this, just like we know this.
So I am imploring you please change your mentality on healers, you are designing things the wrong way to what you want, if healers only had Glare/Broil/Malefic and they had 1 potency, that would still be the most used ability in every single fight by a large margin. You want us to heal more as a community then YOU need to stop targeting the dps abilities as the reason we do so, they are not the cause of the issue IT IS THE HEALING ABILITIES that make us more dps focused than you would like us to be.
Continue reading...