So, I woke up today and saw Arthars' video about another post on the forums speaking about the difficulty of content with Dawntrail and the first thing that actually popped into my head was something that I noticed regularly while running Dawntrail content that rarely happened in previous expansions:
Healers being a hard anchor inside of content.
From the amount of disbands and or heavy wipes I've seen, Dawntrail is starting to semi-/consistently punish:
- Healers that can't avoid getting 2 Vul Stacks
- Healers that can't heal while dodging mechanics
- Healers that try to heal the minimum
I used to look at Healers as a mini-Tank role where as long as you kept yourself and or others topped up on health, it was actually pretty decent as a learning content job, but now that seems flipped.
That being said, how does everyone else feel?
1A) Are you a person that had or has minimum skill expectations for the healer role?
1B) Do you think with Dawntrail that the community will start to force expectations in content (leaving/disbanding becoming more frequent) **or** that people will stop playing healer and switch to a different role after noticing the difficulty and responsibility spike?
1C) Would you recommend playing healer in DT content for someone that is newer to the role? (either job skipped, leveled using pvp job switch, etc.)
2) Are you a person that adjusts for the healer? If you adjusted, which of the following did you do:
A) play a revive job in content
B) play healer yourself
C) try to train new healers and teach them mechanics
D) leave instance as soon as you realize the healer is the problem
E) make attempts at the content until x time has passed and then left
Small story time as background (non-spoiler) to why these questions are popping up to me now:
I ran the new 4 raids yesterday.
We had a healer that was dying consistently. Anywhere between 2-4 deaths by the time the boss is halfway on health, no revive alt jobs in the party, and this is happening every single attempt for 30min straight. The healer is venting in chat saying how they hate the boss, and after that 30min mark of not getting past half health, there was a person that started a vote to disband (it passed), but the healer typed in chat "if you want to leave, just leave" as soon as the vote came up. And it left me with 2 questions:
1) Is that 30min mark acceptable as a non-toxic quit point?
2) What goes through the mind of healers if you were in a disband and felt part of the problem? Are you pissed off and wish people were more patient? Do you ever switch jobs? Do you wait for guides after trying to blind run? Do you queue up and try again several times?
Continue reading...
Healers being a hard anchor inside of content.
From the amount of disbands and or heavy wipes I've seen, Dawntrail is starting to semi-/consistently punish:
- Healers that can't avoid getting 2 Vul Stacks
- Healers that can't heal while dodging mechanics
- Healers that try to heal the minimum
I used to look at Healers as a mini-Tank role where as long as you kept yourself and or others topped up on health, it was actually pretty decent as a learning content job, but now that seems flipped.
That being said, how does everyone else feel?
1A) Are you a person that had or has minimum skill expectations for the healer role?
1B) Do you think with Dawntrail that the community will start to force expectations in content (leaving/disbanding becoming more frequent) **or** that people will stop playing healer and switch to a different role after noticing the difficulty and responsibility spike?
1C) Would you recommend playing healer in DT content for someone that is newer to the role? (either job skipped, leveled using pvp job switch, etc.)
2) Are you a person that adjusts for the healer? If you adjusted, which of the following did you do:
A) play a revive job in content
B) play healer yourself
C) try to train new healers and teach them mechanics
D) leave instance as soon as you realize the healer is the problem
E) make attempts at the content until x time has passed and then left
Small story time as background (non-spoiler) to why these questions are popping up to me now:
I ran the new 4 raids yesterday.
We had a healer that was dying consistently. Anywhere between 2-4 deaths by the time the boss is halfway on health, no revive alt jobs in the party, and this is happening every single attempt for 30min straight. The healer is venting in chat saying how they hate the boss, and after that 30min mark of not getting past half health, there was a person that started a vote to disband (it passed), but the healer typed in chat "if you want to leave, just leave" as soon as the vote came up. And it left me with 2 questions:
1) Is that 30min mark acceptable as a non-toxic quit point?
2) What goes through the mind of healers if you were in a disband and felt part of the problem? Are you pissed off and wish people were more patient? Do you ever switch jobs? Do you wait for guides after trying to blind run? Do you queue up and try again several times?
Continue reading...