Dark Knight is not fun to play

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There are already several constructive threads with active conversations, so instead of throwing this where it may be lost in a day, I want to start a new thread that is generally not constructive, but that I don't see echoed clearly for the devs to see at a glance.

Dark Knight feels bad to play.

It feels bad to play in comparison to the other tanks. I'm an omni-tank and I try to invest time in all classes so I understand how they feel/work. That said, Dark Knight in Dawntrail feels like it was designed by developers who have never played the class in a serious capacity, and have not played it long enough to really understand how to play the class beyond hitting a stationary training dummy. Many changes from Endwalker into Dawntrail are not intuitive, don't feel good to play/do, and do not inspire trust in the devs that they know what they're doing when it comes to Dark Knight, specifically. The choices that were made have not been intuitive at best, and outright puzzling and bizarre at worst.

Delirium only giving 3 stacks instead of 5, and yet somehow the devs did not seem to realize that this was a nerf to damage as well as MP regen is one of the examples that point to this. Another example: TBN continues to be overly punishing when other tanks in Dawntrail comparatively have just as good if not better skills to throw on others. Another: From Endwalker, the change to Abyssal Drain to have it share a cooldown with Carve and Spit is a change that does not make sense, and does not feel good if you actually play the class in real content.

Another: Enhanced Unmend. Anyone who plays DRK for any length of time in the actual game would understand that this is a waste of a trait and does not legitimately benefit the play and feel of the class in any significant way. Yet the devs don't seem to agree, which is yet another disconnect and does not inspire trust.

I apologize if I'm coming across overly harsh. This has been an issue for several years now, without any direct acknowledgment or recognition from the devs. It has gotten worse over time, and now there are rumors that the next expansion may have a new tank class.

Respectfully, we should not have any new tank classes introduced if you do not know what to do with Dark Knight and don't know how to fix it.

If anything, it would be nice if the devs could at least acknowledge that there are issues with DRK, so that we know that they're at least aware there's a problem. I would take that much, at this point. It's been very frustrating to see and experience, especially because I used to be a DRK main and it used to be my favorite class. It is a lie to say all tank classes receive equal amounts of attention and resources. DRK remains an afterthought, which is perplexing given that many argue it has the best story. The only reason to play it now would be the story, and to not continue beyond that.

Anyway, thanks for listening.

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