Dark Knight Delirium suggestion

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While I really like the combination of Delirium and Blood Weapon, I'm a bit bummed out that I'm generating less MP and Blood prior to Dawntrail. During Endwalker, Dark Knights would generate 3600 MP / 50 Blood whereas now, they generate 2400 MP / 30 Blood. While we technically have a +10 Blood gain with Living Shadow's cost being removed, it doesn't help in level 70 ultimate content (UWU & UCOB).

My idea for a fix is dropping Delirium's cooldown to 40 seconds. Not only would this return the MP and Blood generation back to Endwalker levels (7200 MP / 90 Blood every 2 minutes), but I think this also could help a bit with the stigma of Delirium being a Inner release knock-off. Thoughts on this suggestion?

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