Dark Knight Changes - Suggestion.

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Well as pretty much everybody knows DRK is in pretty bad spot right now. Class definitely need some improvements. Many pplz have different opinions about what to change and what to improve so i will post mine as well.

1.Move The Blackest Night to lv 40 in it's current form. This way DRK will have some kind of mitigation earlier.

2. At lv 70 add effect of Oblation to The Blackest Night. Oblation can just be removed.

3.Combine Abyss Drain and Salted Earth into 1 skill with 30 sec CD. Remove Abyss Drain. We have skill like that in pvp so they don't even need to make new skill.

4.Allow for Blood Gauge and Blood Skills at lv 30 and just improve it's potency with levels to their current state. The skills just come too late to make class fun to play in low level dungeons.

5. Change Dark Mind from magic reduction to everything like other tanks have.

6.Allow for Hard Slash, Syphon Strike and Souleater to be executed with 1 button like in pvp as an option. That one is more of quality of life improvement. We do 1,2,3 all the time anyways so that one is just to reduce bloat. Optional for pplz who wants that or plays on Pad and wants more free space.

And that's pretty much it. I think i've adresed all issues DRK have at this point. Small changes that would make class play lot better.

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