Hello! First time poster, I would like to provide some feedback on the jobs mentioned in the title.
Dark Knight
The 7.1 changes to Dark Mind and Dark Missionary were great, however in 7.0 the stacks of Blood Weapon were reduced to 3 to match the new combo that Delirium gave you. This means that Dark Knight's burst windows were made a lot more boring as now you aren't hitting Edge of Shadow as much anymore. Additionally, while the change of removing Plunge and replacing it with a non-damaging ability was good, it did also mean that DRK lost more buttons to press in and out of burst. A change to have Blood Weapon give 5 stacks again, OR have the stacks give more MP back would be appreciated, and a buff to the amount of MP you get from your basic combo so that your rotation outside of burst windows would make the job more engaging to play.
Gunbreaker
I think every change that Gunbreaker has received in Dawntrail so far has been purely positive, However No Mercy's (NM) timer combined with the amount of GCDs that Gunbreaker puts in its burst means that fitting everything in your NM window is incredibly tight without building skill speed on your gearset. Given that Dark Knight and Warrior both have buttons that simply buff their next GCDs on a stack system, I think Gunbreaker should function the same way instead of having a timer.
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Dark Knight
The 7.1 changes to Dark Mind and Dark Missionary were great, however in 7.0 the stacks of Blood Weapon were reduced to 3 to match the new combo that Delirium gave you. This means that Dark Knight's burst windows were made a lot more boring as now you aren't hitting Edge of Shadow as much anymore. Additionally, while the change of removing Plunge and replacing it with a non-damaging ability was good, it did also mean that DRK lost more buttons to press in and out of burst. A change to have Blood Weapon give 5 stacks again, OR have the stacks give more MP back would be appreciated, and a buff to the amount of MP you get from your basic combo so that your rotation outside of burst windows would make the job more engaging to play.
Gunbreaker
I think every change that Gunbreaker has received in Dawntrail so far has been purely positive, However No Mercy's (NM) timer combined with the amount of GCDs that Gunbreaker puts in its burst means that fitting everything in your NM window is incredibly tight without building skill speed on your gearset. Given that Dark Knight and Warrior both have buttons that simply buff their next GCDs on a stack system, I think Gunbreaker should function the same way instead of having a timer.
Continue reading...