Dark Knigh needs some changes

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I am adding this so that the Devs can see yet another person who want some DRK fixes.

Yea, DRK really needs a rework. I think the community understands that massive change can't happen for a while, so short term things that could really help are adding a good chunk of to MP bloodweapon and increasing the potency of abyssal drain heal.

We have to think about what is realistic from a dev perspective in the short term.
If we want to make it more in line with the other tanks, maybe decouple Abyssal Drain from C&S, make AD a 25s cooldown, increase the heal potency, and make the damage trivial enough to not use it in burst windows but still marginally useful in trash.
If the decoupling of the two is too complicated, just reduce the cd to 30 seconds.
It's hacky, but it would work.

Just that would make me really happy in the short term. Yea, the job is still uninteresting for the most part, but this would at least give us something advantageous. It is the worst

Edit: apparently I can't spell Knight*** correctly

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