Controller Quality of life changes

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So I have some suggestions for controller quality of life changes

The touchpad on controller can cycle through the open UI elements. The order I’ve noticed just out in the world alone is

Open menu items
Scenario Guide
Chat Box
Duty List
Minimap
Status Effect

And this seems fine except if I am in a duty or in combat I may say to look at my status effects, it can take 3or4 or more clicks of touchpad to get to this. Would love the ability to choose what order the windows cycle in. Especially if there can be different for if I have my weapon drawn or not like other target options.

In alliance raids I don’t think it even cycles to the Alliance list 1 or 2 windows. Which makes targeting other groups difficult if they need a rez.

About rezzing, the target filter settings let you have different options to select targets if your weapon is drawn or not. Basically weapon drawn is “in combat” and to facilitate targeting bad guys I have disabled targeting other players. In a 4/8 person partly I can just select with up/down buttons on the controller, but in alliance I cannot eaisly target the dead people to rez.

having an option to target a person who is incapacitated would be a great addition to the filters. It is possible to target them with targeting other PC’s turned off, but I have to zoom way in and stand on and look only at the body and they system will let me press X to target as they are the only thing on screen if even one enemy is on screen it will go after them and no tab/L1/R1 targeting will go to the dead bodies.

I would also like the ability to touchpad target the regular horizontal/vertical hot bars. I know the virtual mouse is a thing and I can use the touchpad as a mouse if I really want to move and select an item but it is far from ideal to do in combat. Being able to just click the touchpad a few times and arrow over to a specific button on a separate hotbar would be amazing

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