Changes Of Damage Calculation

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This update has made a few changes obvious that I dont like.
Some abilities of bosses do lethal damage even though a CD like Holmgang was used.

You can't use it to cheese mechanics or save situations like before.

I think this is a bad adjustment, because it takes even more diversity and fun out of the tanks and makes them feel even more like plain DDs with Deff CDs.


This is especially noticeable for the PLD with cover.
Like, you can't save any stuned player in Shiva with it, because they get the full damage despite the cover.
With the old Shiva you can't even prevent the freezing in the transition by using cover on someone, which was always a great help for some classes.

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