Casual CC queue is just not fun

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There was a thread about this a couple months ago but because of the title of said thread I don't think it draws enough attention to the actual problem. If you're good at the mode, meaning you're a highly rated player in the under-the-hood rating system that they clearly and obviously have enabled for CASUAL CC queue matches, which is probably exactly the same as the one they use for ranked matches, only there are no thresholds where Crystal doesn't get matched up with silver/gold and etc. and there's no visible indicator of rank. Well, if that's the case, this queue just isn't worth your time at all. And you actually make it worse by your mere presence.

What this amounts to is one highly rated player gets loaded up with all the "Heart of the party" and "Battle bred 1" people, or just inexperienced players in general, and it's just a steam role for the other side. Under the current iteration of CC it makes no sense, you can't carry that. And what it amounts to is turning these new people off PVP because they get put on a team that's almost assuredly going to lose, and not lose in a way you can learn very much, just getting absolutely curb stomped because they have 1 hyper competent player on their team vs the other team which has much more team competency overall.

I just don't play the mode very much anymore because it's hard to find good matches that aren't just frustratingly lopsided. Good players should be rewarded for their skill, if new players lose to good players, that could quite possibly motivate them to become good themselves. This is how PVP should work, not this monstrosity you currently have in casual queue. I'll happily go back to ranked after this season is over in a couple of weeks and just stay there, forever, but it would be nice to have as a viable backup when you're done for ranked with the season, but in it's current form it's just bad.

Matchmaking in casual queue should be random. Sure, some games will be blowouts, there's always going to be those. Being random is one thing, punishing both veteran and new players just for being good/new is another.

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