Can We Tone Down The Difficulty On Foods And Pots A Little?

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So, last patch I think things sort of hit this happy medium where it was not really that bad to craft end-game food and tinctures for doing raids. There was no need to be penta-melded or depend on some magical proc happening to make it happen.

Now we get to 5.4, the difficulty increase happens on all the crafts including expendable items. Like, really? On items that we burn through every week, those should be as painful to make as a piece of high grade housing furniture or the top end of the ishgard restoration crafting stuff for points?

I mean this isn't about nerfing crafting difficulty across the board, I just think that if something is making expendable items, and you need to make a LOT of them, it is probably worth it to not make them a pain to produce.

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