Now that ive chewed on the viper changes i can confidently say i still love how viper feel;s and plays, BUT the sauce was stricken from it a bit. Initially i liked the change to allow me to fuck around with where to fit in dreadwinder more freely, and to focus more on the standard combos and awakening...but now i see what i thought was pigeon holing me with Gnash was instead the puzzle to solve in the class.
I wasn't any of the voices asking for the change, and i do think the change isnt as drastic as folks may make it but again, if we gotta choose between loss of sauce vs losing a position? sauce me up pls and let me sit still XD
Thankfully i do think this is a really easy thing to walk back/fix in the future and honestly i wonder if it be cool to have a dot/another power up that worked like Gnash to add to the combos. Like really lean into one combo starting giving gnash and one giving another self buff (or a dot).
This would essentially be what monk was before Dawntrail but monk positional were always more of a pain to work around with the difference being twin snakes and bootshine were at drastically different points of the combo where as Vipers "poisons" would both be top offs at the beginning of the combo, and thus easier to apply but you still have to think where your going to apply them.
And as the title says, to keep the class to feel easier in some way since people were complaining about it, id say lets go ahead and remove dread winder positions. We already use true north to avoid it, and without Gnash it doesnt..feel right ya know?
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I wasn't any of the voices asking for the change, and i do think the change isnt as drastic as folks may make it but again, if we gotta choose between loss of sauce vs losing a position? sauce me up pls and let me sit still XD
Thankfully i do think this is a really easy thing to walk back/fix in the future and honestly i wonder if it be cool to have a dot/another power up that worked like Gnash to add to the combos. Like really lean into one combo starting giving gnash and one giving another self buff (or a dot).
This would essentially be what monk was before Dawntrail but monk positional were always more of a pain to work around with the difference being twin snakes and bootshine were at drastically different points of the combo where as Vipers "poisons" would both be top offs at the beginning of the combo, and thus easier to apply but you still have to think where your going to apply them.
And as the title says, to keep the class to feel easier in some way since people were complaining about it, id say lets go ahead and remove dread winder positions. We already use true north to avoid it, and without Gnash it doesnt..feel right ya know?
Continue reading...