You'd think after truly refining the Eureka experience across four different zones in Stormblood that the follow-up (Bozja) would take all of the things that ended up working in Eureka and including them...and yet, no.
Ranking up in Bozja feels completely unimpactful. It helps you access more of the map and that's it. In Eureka it felt like levels had actual weight to them, you could run past lower level monsters and you could finally ride mounts. In Bozja, even at max rank, enemies from the very start of the zone will chase you--and they chase way too far before finally giving up.
The fate balance in Eureka also worked--NMs scaled with the number of people in a zone. Meanwhile I haven't the faintest clue what the balance in Bozja is based on, because some fates take wayyy too long to die while others die in an instant and there doesn't seem to be any rhyme or reason.
Eureka also felt like essential content as it was the only/best way to get your relic. The alternatives to Bozja are so much easier that it just makes Bozja feel like a waste of time.
Eureka also had a fun mini-game of sorts in there with the bunny fates which keep Eureka alive to an extent TO THIS DAY, and they haven't implemented anything of that sort into Bozja?
But by far the worst thing to happen to Bozja is today. Maybe it was already explicitly mentioned, but I truly believed we were getting a new large-scale instanced zone today and I was very optimistic that it would fix my grievances with the Southern Front, but no. We got a 24-man instanced raid and that's it? And a 48-man savage version?
This is completely uninspired and, frankly, disappointing content.
Continue reading...
Ranking up in Bozja feels completely unimpactful. It helps you access more of the map and that's it. In Eureka it felt like levels had actual weight to them, you could run past lower level monsters and you could finally ride mounts. In Bozja, even at max rank, enemies from the very start of the zone will chase you--and they chase way too far before finally giving up.
The fate balance in Eureka also worked--NMs scaled with the number of people in a zone. Meanwhile I haven't the faintest clue what the balance in Bozja is based on, because some fates take wayyy too long to die while others die in an instant and there doesn't seem to be any rhyme or reason.
Eureka also felt like essential content as it was the only/best way to get your relic. The alternatives to Bozja are so much easier that it just makes Bozja feel like a waste of time.
Eureka also had a fun mini-game of sorts in there with the bunny fates which keep Eureka alive to an extent TO THIS DAY, and they haven't implemented anything of that sort into Bozja?
But by far the worst thing to happen to Bozja is today. Maybe it was already explicitly mentioned, but I truly believed we were getting a new large-scale instanced zone today and I was very optimistic that it would fix my grievances with the Southern Front, but no. We got a 24-man instanced raid and that's it? And a 48-man savage version?
This is completely uninspired and, frankly, disappointing content.
Continue reading...