Hello,
I have been playing ff14 since 5.2 and have enjoyed lots of the content.
I have often wondered why there is not a battle Pass system in game that refreshes every major patch (0.1/0.2 etc). Call it a 'Sphere Grid' and design it with a similar visual to ff10's Sphere Grid.
Sphere Grid levels 1-100. Each Grid gives rewards to players such as one time only glamour or mounts. Add random tiers that offer in store currency. Add another tier 1-100 for extra rewards that players must purchase.
In order to level up your Sphere level, you must partake in activities which switch every major patch. Similar to the mog events, where you get more tokens for alliance raids, but this MUST include over world activities to bring life back to zones. Such as farming FATES, killing certain mobs. So each patch the Grid level is focused on certain things such as crafting, gathering, hunts etc.. not sure.
I just desperately want MID CORE CONTENT. Something to grind for and keep me coming back. This can be something that runs parallel.
I'd also love the idea of say level 50/100 Grid you get a key, this key allows you to do a 1v1 fight. Like a Bozja duel. This gives you a title and some cool gear sets/weapon. Say the level 50 gives you the un-glowy gear and the level 100 gives you glowy.
I'm sure they can combine the mog events, pvp rewards, mogpendium to create something like this.
What do you all think?
Continue reading...
I have been playing ff14 since 5.2 and have enjoyed lots of the content.
I have often wondered why there is not a battle Pass system in game that refreshes every major patch (0.1/0.2 etc). Call it a 'Sphere Grid' and design it with a similar visual to ff10's Sphere Grid.
Sphere Grid levels 1-100. Each Grid gives rewards to players such as one time only glamour or mounts. Add random tiers that offer in store currency. Add another tier 1-100 for extra rewards that players must purchase.
In order to level up your Sphere level, you must partake in activities which switch every major patch. Similar to the mog events, where you get more tokens for alliance raids, but this MUST include over world activities to bring life back to zones. Such as farming FATES, killing certain mobs. So each patch the Grid level is focused on certain things such as crafting, gathering, hunts etc.. not sure.
I just desperately want MID CORE CONTENT. Something to grind for and keep me coming back. This can be something that runs parallel.
I'd also love the idea of say level 50/100 Grid you get a key, this key allows you to do a 1v1 fight. Like a Bozja duel. This gives you a title and some cool gear sets/weapon. Say the level 50 gives you the un-glowy gear and the level 100 gives you glowy.
I'm sure they can combine the mog events, pvp rewards, mogpendium to create something like this.
What do you all think?
Continue reading...