As much as I understand Battle High is a means for overcoming the opposition, the problem stems from Battle High granting benefits as long as you don't die. I think this should change, only to reflect who has been giving huge contributions and not some end-all be-all buff that can steamroll games. The moment a group has 5 Battle High Vs on DPS, everyone else is toast. Sure, you can burn them down, but they're difficult to kill not only because of the DPS they can do, but also the healing that's given by healers since they're going to get a lot of Assists.
The problem presented however by removing Battle High is that games will go longer. Is it worth removing the buff to only be an indicator of team contribution for games to run the clock down?
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The problem presented however by removing Battle High is that games will go longer. Is it worth removing the buff to only be an indicator of team contribution for games to run the clock down?
Continue reading...