Yes, this is another complaint post about the new changes coming out in 7.2
Seriously, I want them to nerf more jobs. In PvE that is.
Square Enix is forgetting that this is a PvE game and their approach to job balancing. It seems whoever is working on job balance was given the advice to "buff others instead of nerfing one" and just run with it.
I understand that approach to balancing feels better, because no one wants to see their favorite job get nerfed, it feels bad.
However, this is a PvE game, by buffing every jobs, you are making your game easier. Did you guys not see what happened to Endwalker's battle content? Do you want another snooze fest whenever people queue into Alliance raids?
We are already easily skipping through mechanics. With how the game is designed, the really cool and complex mechanics always show up towards the end of a fight, because you have to introduce people to the simplified version of it at the beginning first. With how strong people's DPS are, they unfortunately often get skipped because bosses are dying before we get to see those. Endwalker alliance raid, for example, is now so boring because you hardly see anything fun with the bosses before they are killed. Hell, the last boss of Aglaia, you guys crafted a whole fancy cutscene with a really fun mechanic, and I hardly ever get to see them now!
I was holding high hopes for Dawntrail battle contents because how fun they have been. I do not want to see another expansion where all the bosses are as impactful as a trash mob. Please stop babying us.
It really starting to feel like whoever is balancing the jobs is not playing the game at all with how out-of-touch the changes seem. Do better Square Enix.
Continue reading...
Seriously, I want them to nerf more jobs. In PvE that is.
Square Enix is forgetting that this is a PvE game and their approach to job balancing. It seems whoever is working on job balance was given the advice to "buff others instead of nerfing one" and just run with it.
I understand that approach to balancing feels better, because no one wants to see their favorite job get nerfed, it feels bad.
However, this is a PvE game, by buffing every jobs, you are making your game easier. Did you guys not see what happened to Endwalker's battle content? Do you want another snooze fest whenever people queue into Alliance raids?
We are already easily skipping through mechanics. With how the game is designed, the really cool and complex mechanics always show up towards the end of a fight, because you have to introduce people to the simplified version of it at the beginning first. With how strong people's DPS are, they unfortunately often get skipped because bosses are dying before we get to see those. Endwalker alliance raid, for example, is now so boring because you hardly see anything fun with the bosses before they are killed. Hell, the last boss of Aglaia, you guys crafted a whole fancy cutscene with a really fun mechanic, and I hardly ever get to see them now!
I was holding high hopes for Dawntrail battle contents because how fun they have been. I do not want to see another expansion where all the bosses are as impactful as a trash mob. Please stop babying us.
It really starting to feel like whoever is balancing the jobs is not playing the game at all with how out-of-touch the changes seem. Do better Square Enix.
Continue reading...