August Update Info

Eticket

Pointy Stick
FC/Active Member
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The forthcoming version update brings us to the climax of the Aht Urhgan missions, while introducing several groundbreaking adjustments to Einherjar, the Chocobo Hot and Cold game, Besieged, and more!
For details, click here.

The following is a sample of what awaits adventurers in the next version update:
Treasures of Aht Urghan Missions
The final battle is about to begin, and the fate of the Empire is in your hands! Join forces with companions new and old to unlock the mysteries hidden in this final chapter of the epic Aht Urhgan missions!
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For a recap of previous missions, click here.
It is recommended that players who have not yet completed "Playing the Part" avoid viewing the aforementioned link.

Besieged
To oppose the overwhelming power of the level 8 beastmen forces, Al Zahbi's five Serpent Generals have spent the previous months honing their skills. In addition, the Empire will be putting into effect a decree which allows additional distribution of temporary items after a certain number of invaders have been defeated. Finally, if the beastmen forces are not defeated by the Empire, or capture the Astral Candesence, they will automatically retreat one Earth hour after their arrival in Al Zahbi.

Einherjar
In an effort to lower the difficulty level of Einherjar, the HP of all monsters in the Hazhalm Testing Grounds will be reduced in the upcoming version update.
We will make further adjustments should this challenging area continue to prove excessively difficult.


Assault Mission "Nyzul Isle Investigation"
Currently, the data for the highest floor you have investigated in Nyzul Isle will be deleted after defeating the monsters on Floor 100. Unlike with other floors, this removes the possibility of retrying the floor in an attempt to obtain the treasure you seek.
As of the next version update, the data will still be deleted after clearing Floor 100, but in exchange for the loss of data, the chance for obtaining the armor pieces will be increased to 100%.
While clearing to Floor 100 is no easy task, we are sure there are heroes out there that are up to the challenge!

The Chocobo Hot and Cold Game
Chocobo Abilities
Resting your chocobo for thirty six hours (Earth time) after playing the Chocobo Hot and Cold game will allow you to dig twice more, as well as increase your chances to "hit the jackpot" the next time you play the game.
Furthermore, chocobos of players who succeed at finding treasure in any area three times in a row will temporarily gain the "Treasure Finder" ability. Chocobos that already have "Treasure Finder" will have the effect of the ability temporarily doubled.
Chocobucks
A new reward will soon be available in the form of vouchers that can be exchanged for chocobucks, with the chocobuck reward varying with the difficulty of the area.
The vouchers will always be found inside the treasure chests in addition to the standard rewards.

Limit Break Quests
With the current level of advancement of the majority of the player base, it has become increasingly difficult to find fellow adventurers who have yet to complete the limit break quests. In an effort to alleviate the woes of newer players, the limit break quests from level 50 to level 60 will have their difficulty reduced in the following manner:

Level 50 "In Defiant Challenge"
Drop rates for the quest items will be improved.

Level 55 "Atop the Highest Mountains"
The relative strength of the quest monsters will be reduced so that a party of six level 51 characters will be able to defeat them.
 
Limit Break Quests
With the current level of advancement of the majority of the player base, it has become increasingly difficult to find fellow adventurers who have yet to complete the limit break quests. In an effort to alleviate the woes of newer players, the limit break quests from level 50 to level 60 will have their difficulty reduced in the following manner:

Level 50 "In Defiant Challenge"
Drop rates for the quest items will be improved.

Level 55 "Atop the Highest Mountains"
The relative strength of the quest monsters will be reduced so that a party of six level 51 characters will be able to defeat them.

This may not mean much to most, but I just farmed up the keys for my {woman} {friend}'s Kazham Airship Pass, as she just started.. and seeing this makes me praise the heavens!

Also, the other changes are pretty damned awesome, who wants to do Nyzul Assaults, 100% on Floor 100 armor {Yes, please}
 
Needs more pup/cor/blu AF2. :tounge-1:

Hopefully in a later announcement....
 
Awesome updates on einherjar and beseiged!
And anyone interested in creating a nyzule isle assault static? I've yet to try that zone out.
 
i want to^^/// Redd might too :O have to ask though.^^
 
I was praying for an update that would delevel any player in besieged who is a FUCKING USELESS WASTE OF SPACE and then warp them directly into the middle of a mob of angry Soulflayers, but I guess making beastmen retreat after an hour is better than what we have now (continuously getting reamed for what feels like 7 hours but is probably only like 6).


-benny
 
By the way I'd be very very interested in Nyzul static. I love those areas and two of the goliard pieces are godly hMP items.

-benny
 
/ I'm in for it bennys, you know :) Just lemme know ahead of time and I'm there, that place is fun, albeit a bit frustrating ^^;
 
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