Ast Should Have One Default And One Toggled Sect

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Since neither of the three Astrologian abilities which are affected by the "Sect" stances are enhanced in any way when no Sect is active, I propose that the Regeneration effects of Diurnal Sect are made the default effects of these 3 abilities, which become overwritten by the Nocturnal Sect Shielding effects when it is toggled on.
Ideally this would be achieved by turning Diurnal Sect into a Trait unlocked at Level 30, alongside Nocturnal Sect.

The positive effects resulting from this alteration would be:
  • Less margin for error for absent-minded AST players who forgot to turn one sect on at the start of a duty
  • One freed up skill slot in the hotbars/crossbars for no negative effect since the job's full strength is preserved

"Why should the Regen effects be the default?"
The Astro's Healing-Over-Time effects do not overwrite a White Mage's HOTs, but their Shielding effects overwrite a Scholar's Adloqium shield.
Going in line with my point about reduced margin for error it would only make sense to make the Astrologian's default state one where their inattentiveness results in suboptimal synergy when paired with a White Mage, instead of harmful dissynergy when paired with a Scholar.

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