Ast Celestial Opposition

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I wonder why celestial opposition give a same effect as asp helios?
Would it be better if we have the opposite effect like celestial intersection?

I mean D.AST have 3 party regen with all 100 potency while N.AST only have a very limited party regen (neutral sect).

Maybe we can change CO like this:
- D.AST: 200 heal + 100% shield (30 sec)
- N.AST: 200 heal + 75 regen (15 sec)

To balance the change, CU also can be change like this:
-D.AST: 100 regen (15 sec), no longer give dmg reduction
-N.AST: 10% dmg reduction (18 sec), no longer give regen

Maybe this will help N.AST to compete with SCH?
What do you think?

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