It's no surprise that the current Anatman is really bad with how it delays GL gain even more than before, which is hard to get around even with third party programs . So after some pondering, I thought I'd pitch a suggestion to fix it, and that is to add an extra effect, which could be:
"Grants one stack of Greased Lightning when under Fists of Earth and increases the potency of the next weaponskill by 200."
This effect is a combination of BLM's Umbral Soul (which grants one stack of Umbral Ice and is on the GCD) and AST's Collective Unconscious (which has two different effects depending on what sect you're in). The potency increase is an arbitrary number to make up for the missed auto attack and the lowered damage of the next GCD for being in FoE. This effect would fix the current GL gain issue with Anatman, give FoE more use in the rotation, and (hopefully) stop any dependency on third party programs to track the server tick.
I'm not sure what the reason SE has for the way Anatman is currently designed, but I'd imagine it might have to do with some kind of programming issue. Most people want Anatman to only give one stack of GL immediately, but that probably goes against the original intention of the skill (to build GL stacks during downtime) even more than using it within the rotation and having it do both might create programming issues. However, since spells that grant stacks of a buff on the GCD and abilities that have different abilities depending on what stance you're in already exist in the game, I thought it'd be a solution worth looking into.
Of course, I’m fairly certain people would probably just want Anatman to work exactly like Umbral Soul (which I’d also be fine with), but I can understand it being an aesthetic thing (martial artists gotta focus and build ki, you know). Either way, if this issue can be fixed, the class it would be pretty solid in my opinion. No need for a major overhaul, at least not in this expansion, especially given how GCD intensive the class already is (though it'd be great if you could use Meditate during Six-Sided Star's CD...).
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"Grants one stack of Greased Lightning when under Fists of Earth and increases the potency of the next weaponskill by 200."
This effect is a combination of BLM's Umbral Soul (which grants one stack of Umbral Ice and is on the GCD) and AST's Collective Unconscious (which has two different effects depending on what sect you're in). The potency increase is an arbitrary number to make up for the missed auto attack and the lowered damage of the next GCD for being in FoE. This effect would fix the current GL gain issue with Anatman, give FoE more use in the rotation, and (hopefully) stop any dependency on third party programs to track the server tick.
I'm not sure what the reason SE has for the way Anatman is currently designed, but I'd imagine it might have to do with some kind of programming issue. Most people want Anatman to only give one stack of GL immediately, but that probably goes against the original intention of the skill (to build GL stacks during downtime) even more than using it within the rotation and having it do both might create programming issues. However, since spells that grant stacks of a buff on the GCD and abilities that have different abilities depending on what stance you're in already exist in the game, I thought it'd be a solution worth looking into.
Of course, I’m fairly certain people would probably just want Anatman to work exactly like Umbral Soul (which I’d also be fine with), but I can understand it being an aesthetic thing (martial artists gotta focus and build ki, you know). Either way, if this issue can be fixed, the class it would be pretty solid in my opinion. No need for a major overhaul, at least not in this expansion, especially given how GCD intensive the class already is (though it'd be great if you could use Meditate during Six-Sided Star's CD...).
Continue reading...